Realistic Workers — Alpha Update
Work is continuing on Realistic Workers, and the mod is starting to take shape nicely. The current alpha focuses on the core worker system: named worker slots, worker selection, improved vehicle assignment, and keeping workers more consistent when hired.
Recent testing has helped confirm the roster and worker assignment flow is working, including selecting workers and assigning them to nearby vehicles. I am also actively testing the outfit and clothing system so workers can better match their saved identity, but that part is still experimental and may change before release.
This is still an early alpha, so some visual issues, outfit mismatches, and AI behavior quirks are expected while the system is being refined. The goal is to make hired workers feel more realistic, personal, and consistent across your farm.
Thank you to everyone following development and helping test these early builds.
Added video.