Advanced Damage System

id577
34 subscribers
Estimated release on 08/2025
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5 999
Beta version

Hey guys!
The beta version of the mod is available here:
https://github.com/id577/FS25_AdvancedDamageSystem
Feel free to test it out, but please be careful—it's still a beta! I'm looking forward to your feedback and bug reports. Thanks!

Advanced Damage System
Advanced Damage System
Advanced Damage System
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Comments
10

multipleier?

0

Hello i dont know how to download this mod can you please explain it to me

0

Hi, this mod is compatible with Real Breakdown by MathisHun or enter in conflict?

0

Hello everyone,
The last two weeks have been very productive. To be honest, sometimes I feel like the mod is heading towards hardcore realism, and it's important to know when to stop. Nevertheless, some new features were too interesting to pass up. Here are the key ones:

1. In-depth Engine and Transmission Temperature Modeling.
The engine and CVT transmissions now have a full-fledged thermodynamic model. This isn't just about numbers; it's a mechanic that affects gameplay:
Wear and Tear: Operating with a cold or overheated engine now accelerates the vehicle's condition decay. This introduces a real need to warm up your equipment before heavy work.
Cooling: The cooling efficiency now depends on the radiator's cleanliness. So now there's a good reason to wash your tractor regularly.
New Breakdowns: A thermostat malfunction has been added. It can lead to an engine that never warms up or one that overheats rapidly.
You can see a demonstration in this video: https://www.youtube.com/watch?v=oXHKubtPA9g

2. Dynamic Dashboard Indicators.
The speedometer display now shows malfunction indicators ("Check Engine," overheat, oil pressure, etc.).
Historical Accuracy: The set of available indicators directly depends on the vehicle's manufacturing year. Older models will show only the basics, while modern equipment will provide a full diagnostic display. (A special thanks to the creators of the Vehicle Years mod for providing the data).
Diagnostics: These indicators will help you spot problems at an early stage before they escalate into critical failures.

3. New Vehicle Parameters: Reliability and Maintainability.
As requested in the comments, two new parameters have been added for vehicle brands:
Reliability: This affects the base rate of Condition decay. Vehicles from more reliable brands will last longer, all other things being equal.
Maintainability: This affects the cost and duration of all types of repairs and service. Equipment with high maintainability will be cheaper and faster to fix.

4. New Transmission Breakdowns.
Breakdowns have been added for different gearbox types—manual, Powershift, and CVT. You can now experience clutch slippage, gear grinding when shifting, or a complete hydraulic failure in the transmission.

Here's a showcase of some of them in action:
https://www.youtube.com/watch?v=2W-qQ5XcAow
https://www.youtube.com/watch?v=NpnlvY25Xl0

Besides these major features, many other small improvements and fixes have been made that are hard to list from memory.

A few important notes:
Testing: As always, there isn't enough time for full-scale testing. The core functionality seems to be stable, but of course, it still needs to be checked for compatibility with other mods, etc. I plan to make it publicly available soon.
Multiplayer: Currently, there is no multiplayer support. It's a complex task, and I'm not ready to give any specific timeline for its implementation yet.

Thank you for your attention and support

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Comments
2

WOW

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😍😍😍

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