Hello everyone, in Farming Simulator, animal productivity is completely bugger sometimes ....
Milk, wool, manure: sometimes nothing happens, sometimes if, and the delirium to leave and come back to the game is really not pleasant to debug its ....
So I found an alternative solution while waiting for the correction ...
No more production buges! Everything about manure and now managed by the script
Total simplicity for mapping:
The whole configuration is done in the Plable XML, no need to modify the animals.xml of the maps or the games.
You can define how each animal produces manure (example: 1.25 l/h for a cow), or leave the default values (all the value by default are that of the games)
Compatible with animals personalize.
The system works with all basic animals and those of the MAP Hof Bergmann (ducks, goats, calves, etc.)
Just enter their name in the XML.
I attach you an ultra -simple XML capture + a test screen with extreme production for tests
bonjour j'attend avec impatiance se mod qui a l'air super tres hate de pouvoir l'essailler
The cleaning system is advancing!
- The storage bug is correct
- An alert is displayed when the stable is too dirty, for more immersion
Still a little refining and it will be ready for your maps 😉
Salut, pourra-t-on intégrer le système de curage réaliste sur nos stabulations en mod?
Merci a toi.