This mod adds a new realistic challenge to Farming Simulator 25: fields can now catch fire!
1. Dynamic fire in crops, with no visual on the weather indicator (as happens with a tornado).
2. Emergency Notice to inform the start and end of a fire
3. Configurable panel in the pause menu (preset, fine adjustment, disable features).
4. Fire outbreak icon on the map within the pause menu.
5. Firebreak mechanics: cultivated/plowed soil reduces and can extinguish spread.
6. Data persistence in the savegame and translations for ENG-US, PT-BR, ESP, RUS.
7. Basic multiplayer synchronization of focuses (create/update/remove) and settings.
Fires can appear depending on the climate, temperature and crops.
There are no fires in winter, in dry seasons the chance is greater.
Rain and containment with plow/cultivator eliminate spread
Coming soon:
IA/contract is canceled in the field where the fire starts (shit happens).
Economic system: fines, prevention permit, insurance...
Realistic fire triggers: low-maintenance tractors can set crops on fire, harvesters can burn, dry season...
Damage to tractors when left on fire
Sprayer can put out the fire with water.
Post-fire: burned field, needs to be reworked.
And much more...