Dynamic fire in fields

Guifer
36 subscribers
Estimated release on 04/2026
65%
1 822
Archived

This Work-In-Progress has been archived. This may be due to a long period of inactivity or due to the author's decision. We cannot know if it will be updated again later or not.

This mod adds a new realistic challenge to Farming Simulator 25: fields can now catch fire!


1. Dynamic fire in crops, with no visual on the weather indicator (as happens with a tornado).
2. Emergency Notice to inform the start and end of a fire
3. Configurable panel in the pause menu (preset, fine adjustment, disable features).
4. Fire outbreak icon on the map within the pause menu.
5. Firebreak mechanics: cultivated/plowed soil reduces and can extinguish spread.
6. Data persistence in the savegame and translations for ENG-US, PT-BR, ESP, RUS.
7. Basic multiplayer synchronization of focuses (create/update/remove) and settings.

Fires can appear depending on the climate, temperature and crops.
There are no fires in winter, in dry seasons the chance is greater.
Rain and containment with plow/cultivator eliminate spread


Coming soon:
IA/contract is canceled in the field where the fire starts (shit happens).
Economic system: fines, prevention permit, insurance...
Realistic fire triggers: low-maintenance tractors can set crops on fire, harvesters can burn, dry season...
Damage to tractors when left on fire
Sprayer can put out the fire with water.
Post-fire: burned field, needs to be reworked.

And much more...

Dynamic fire in fields
Dynamic fire in fields
Dynamic fire in fields
Dynamic fire in fields
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Comments
3

nice peut ce qui veulent jouer avec des camoin de pompier

1

Nice

1