Hello everyone! I am releasing a major update for this mod, which is now fully stable, tested, and 100% working.
💡 Credits & Inspiration:
This mod is inspired by the original concept created by Arrow, further developed and optimized to deliver a smooth and immersive weather experience.
🌦️ HOW THE MOD WORKS (Features)
Dense & Dynamic Fog: Very thick and rare fog, generated randomly during rain, snow, or cold winter mornings, with a density and height much higher than the base game.
Atmospheric Transitions: Climatic changes and realistic effects during bad weather.
Advanced Snow Accumulation: Detailed management of snow depth on the ground and random blizzards with significant snowdrifts.
Hail & Vehicle Damage: Hailstorms cause wear and visual damage to uncovered vehicles (fully compatible with advanced damage management mods like Advanced Damage System).
Removed the snow physics and field slip/traction management to prevent conflicts with the Mud System Physics mod.
New Features & Physics:
Added realistic traction loss specifically when driving on snow. To maintain good control and performance, it is now recommended to use dual tires, twin wheels, or tracked vehicles (crawlers), giving a meaningful purpose to your equipment choices in winter conditions.
1.Weather & Base Game Integration:
Restored native base game fog/weather presets while keeping our custom dense fog system fully functional and active on top of them.
2.Optimizations & Fixes:
Optimized overall Lua code performance and stability.
3.Added and verified full translations across supported languages.
Stable Core: The weather system has been completely locked down and is now free of log errors, ready for seamless sessions in both singleplayer and multiplayer.
Settings: The in-game configuration panel is temporarily disabled in this version and will be introduced with a full fix in the next update.
New In-Game Menu: Fixed the issue where mod settings didn't show up in the general options menu. You can now toggle weather notifications and hail damage directly in-game.
Full Multiplayer Support: Added dedicated network events for complete server/client synchronization. The mod now works perfectly on dedicated servers and multiplayer sessions.
Audio System Fix: Fixed the ambient sound system integration. Hail and blizzard sounds now trigger correctly based on FS25 native weather scales.
Dynamic Damage Balancing (Time Scale): Vehicle damage and wear calculations now automatically scale with the game's time speed (from 1x up to 360x). This prevents vehicles from breaking too fast at real-time speeds or escaping damage when speeding up time.