Persistent Tire Tracks

  • Persistent Tire Tracks
  • Persistent Tire Tracks
  • Persistent Tire Tracks
FSClubFIN
26 subscribers
V1.2.0.0
7 238

Adds persistent tire tracks that remain visible after saving and loading the game.
Tracks are automatically restored when the savegame is loaded.

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Changelog
3
  • Changes:
    - Fixed snow track save/load behavior.
    - Snow and wet-looking snow tracks are now kept in the persistent track database.
    - Prevented fieldwork invalidation cleanup from deleting snow track points.
    - Increased maximum stored track points from 4000 to 12000.
    - Improved snow track live refresh behavior.
    - Improved replay reliability after loading a savegame.
    - Added better track type debug logging.
    - Improved save log output with dirt/wet/snow point counters.
    - General stability improvements.
    - Added multiplayer support

    Known Issues:
    - FS25 may still report snow tracks internally as wet tracks.
    - On some maps, snow tracks may appear as wet-type data in the XML, but they now reload correctly.
    -Some mods may conflict with this mod

  • Changes:
    - Improved fieldwork cleanup system.
    - Added batch-based cleanup processing to reduce CPU usage.
    - Reduced FPS impact caused by frequent terrain scanning.
    - Optimized refresh and replay performance.
    - Improved handling of cultivated, plowed, seeded and rolled field areas.
    - Prevented most persistent tire tracks from being restored over active fieldwork areas.
    - Added temporary fieldwork suspension during terrain modification.
    - Improved memory management for large track databases.
    - Reduced workload on density map update callbacks.
    - General stability and performance improvements. Known Issues:
    - In some situations a small number of old tire tracks may still reappear on recently cultivated terrain.
    - Further fieldwork area detection improvements are planned for future versions.

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