[Blender Add-on] Texture-Bake-Machine

  • [Blender Add-on]  Texture-Bake-Machine
  • [Blender Add-on]  Texture-Bake-Machine
  • [Blender Add-on]  Texture-Bake-Machine
  • [Blender Add-on]  Texture-Bake-Machine
  • [Blender Add-on]  Texture-Bake-Machine
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Published by KingMods
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V1.0.0.0
112

A Blender add-on for preparing and packing texture maps for GIANTS Farming Simulator 25 workflows. It combines recurring channel-packing and texture-atlas tasks in one compact Blender sidebar tool.

Tested with Blender 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS.

Features
-Building Shader mMask creation
-Vehicle Shader vMask creation
-Custom Specular channel packing
-Automatic Ambient Occlusion baking
-Texture Array | Atlas creation
-Native Blender progress display
-Automatic and custom PNG export names
-English interface with German translation
-Read-only detection of official GIANTS shader files
-Channel packing
-mMask and vMask
-Red: Wear / Gloss
-Green: Ambient Occlusion
-Blue: Dirt

Alpha: Optional additional channel

-Custom Specular
-Red: Gloss
-Green: Ambient Occlusion
-Blue: Metallic

-Alpha: Not used

Compatibility
Tested with:

Blender 4.0.2
Blender 4.5.9 LTS
Blender 5.1.2
Blender 5.2.1 LTS

Server
Consoles
Changelog
1
Credits
  • Maddog Design & Djain
Comments
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