Zielonka City

AlfaMods
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Estimated release on 02/2026
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FS22 Trees And New Skyscraper

Since the last update to this project I haven't done much else than adding the FS22 spruce tree type to parts of the map with some modification to the coloring of the branches.

Also some new cliff/rock type to replace the "dinosaurus eggs" I made in Blender earlier, which I later replaced.

The new skyscraper is purely fictional as much of the other buildings, and I've made an article about how this building was made in Blender at my website www.alfamods.no

All screengrabs below are from GIANTS Editor. The new skyscraper is shown to the left.

Through August much of this project will be put somewhat on pause because I have a house to DIY (DIY projects) *just a concrete house from the late 60s that needs some care before the winter kicks in* Other than that I will be back with more updates later on.

Zielonka City
Zielonka City
Zielonka City
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Since the previous post, there's been some new details added to this map.

First of all a dynamic, floating river, several lakes to the east, south and west of the map was added.
Several new highway sections placed, with tilted curves.
Also done a lot of landscaping and placed various cliffs, and updated the terrain decals with shaders to blend with the underneath painted terrain layers.
So far 10 fields have been permanently placed into the map that has now about 1000+ trees placed into some of the forestry areas, including decorative trees as well.

The almost one kiometre long highway tunnel underneath parts of the city is now lit up with lights.
Also found a way to use the Placeables Shader to blend painted asphalt with textured asphalt the road segments are using.

Zielonka City
Zielonka City
Zielonka City
Zielonka City
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I hope this map will be similar detailed, as Mittleberg, these new screenshots looks really good.

1

nice

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