A lot of new road assets was made in Blender past week. Also started the process to terraform and paint the landscape to fit the road system outside the city. The process of connecting the ending of intercity streets continues. Some megabuildings with a height more than 100 meters up in the sky was also added.
Estimated release date is set to February 2026 (Q1).
More buildings was added to the map and more to come. The next buildings currently in development are a modern church and a parking house. These two will have a interior model so the player can walk into them for exploration.
In question if this map will be made for FS22, I will say this:
It's way too early in the project to give a clear answer to that question. It is a 4 x 4 km map after all, and for all I know FS26 is out before this mod is released. The whole vegetation would have to be painted into the map again for a different editor version, and every assets imported again. This map has already 105 different type of assets (buildings, roads +++), and may get 100+ more before completion. What FS25 ends up as in the end remains a big question, since it's getting patched up. Optimistically I hope FS25 gets better with time.