Zielonka City

AlfaMods
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Since last WIP update there's been some work under a period of lack of motivation (which is quite common among artists) where some new buildings where made. Last days I've been working on this 3rd road bridge model, and the project continues. I enjoy seeing the power of GIANTS Engine and what's it is capable to render. As more assets are created and put together, it shapes this artificial city more and more, which gives me a sense of progress.

Due to the time it takes to make these models, I've decided to split up the work time, so each session in Blender doesn't make me exhausted. I'm after all in my 40+ of age, having a pretty rough time with menopause, which is quite common for men in this age. Anyway I'm just mentioning that for the disclaimer.

Also updated my computer to 32 GB of RAM, but the effect it had on the terrain tool in latest version of GIANTS editor wasn't much noticeable. That tool is so oddly slow when activated on larger maps, that I hope GIANTS can optimize this feature in the editor a lot more. Also the saving time inside the editor is like a minute and more. Something is going on at the backend causing heavy CPU load at saving to file, and especially at the first time save, but later on it's a bit faster on saves. And this happen even when the terrain wasn't modified.

Zielonka City
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can u pls make it on fs22?

1

The project continues slowly and steady. 75 assets are so far made from scratch, mostly road systems.

Zielonka City
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