AutoDrive Lehndorf 4x

  • AutoDrive Lehndorf 4x
  • AutoDrive Lehndorf 4x
  • AutoDrive Lehndorf 4x
  • AutoDrive Lehndorf 4x
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Published by KingMods
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V1.0.0.4
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Here is the AD course for the “Lehndorf 4X” by Nyze_LP.

What can be said about this course? The following things were achieved:

- All terrains are fully inspected

- All access points to the stables for delivery and removal.

- All production facilities and sales outlets were shut down.

- BGA fully operational

- All fields with catch line

- Right-of-way rules and passing places installed

- Timber delivery orders have also been received

- Everything was set up manually, without using a road network created by AD itself.



My general settings for AD:

Cornering speed: 70%
Pipe spacing: 0.4 m
Distance between shredder and ground: 2.5 m
Field exit: Nearest
Fold-in attachment: YES
Collision height above ground: 0.5 m
I used the Fendt 700 with wide tires and front weight for the initial break-in period.

Thank you for your trust in my work regarding the AD course. Thanks also to

Nyze_LP for his trust in me, as well as thanks to the entire Gamerhort team who tested the course on the map while playing.

Server
Consoles
Changelog
3
  • - To prevent the vehicles from turning around at Farm 4, it was marked as a secondary route.
    - A wholesale waypoint for selling stones has been added.
    - The sugar factory has been made accessible to trucks.
    - All fields now have transfer trailer routes, except the meadows!
    - The main farm in Passnitz for storing root crops has been made accessible to trucks.
    - New markings have been added for departure waypoints; they are called oF = “on Field”.
    - The transfer trailer lanes are 4 m, 5 m and 6 m wide; everyone has to find out for themselves which transfer trailer is suitable for unloading on which lane.

    Thanks to MircoGT, who provided me with the transfer lane for the construction menu.

  • Version 1.0.0.3
    - Minor adjustments and optimizations
    - Grain trade Pannewitzt modified for truck access
    - Typo corrected at Auschkowitz dairy
    - Vehicle dealer waypoint at the gas station moved

    Version 1.0.0.2
    - Dairy farm parking lot fixed
    - Dairy farm mineral feed unloading fixed
    - Farm 1 parking lot "Parking 15" added
    - Farm 1 "Bale storage loading + unloading" added
    - Lidl - "Pallet sales" added behind Lidl
    - Pigsty - Bunker silo access added, including the new folder "Pigsty Silo"

    Version 1.0.0.1
    - A few minor course optimizations
    - Vehicle dealer folder moved to the top of the list
    - There are now 2 access points for each field: one directly on the field path and one additionally next to the field (this was requested by many people who contacted me)
    - The field waypoints are now named as follows (example: "Field 100" and another "Field 100 nF" / nF means "next to field")

Credits
  • Der Rentner Marc
Comments
8