Erlengrat

  • Erlengrat
  • Erlengrat
  • Erlengrat
  • Erlengrat
  • Erlengrat
  • Erlengrat
MrLackofSkill
84 subscribers
BETA
2 091

Here is my conversion of the Erlengrat map.

I tried to mostly leave everything the way it was in FS22.

Just did some minor modifications:
- New buildings for the start farm
- Added some non-buyable cow pastures throughout the map for immersion (other farmers have cows too you know...)
- Increased animal dealer property size and added animal pens for a more vivid experience.
--> Hence, two fields less compared to the FS22 Giants version. (22 fields)
- Slightly modified some field shapes according to the landscape.
- Besides the usual meadow texture I also added another grass texture that will appear if you sow grass. You can also sow meadow.

This is a BETA --> there are still some errors:
- I know the ones in the log (without mods ), and I will still try to fix them
- Production and Selling points dont have a symbol yet
- Some PlayerTrigger Symbols are wrong.
- The waterPlane is still ugly and doesnt create waves yet.
- RockDestruction/DeadTree/TreeTransport missions dont really work yet.
- The map folder structure isnt all that cleaned up yet, thats why the file is a bit larger.

Note:
- Yes you can sell bales at the animal dealer, but the selling point is the unloadSymbol itself and not the ground markers.
- I have not tested all selling points and so on yet.

> Please state any errors that you come across in the comment section below.
> Feel free to also smack some suggestions into the comment section.

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