@Squallqt j'ai également un pb avec l'huile. L'inspection me dit fluide hydraulique à 0, mais impossible de faire l'appoint en atelier, seul celui de la concession le propose. Par contre l'appoint ne se fait pas et reste à 0. les bidons sont aussi sans effet, il me dit que ce n'est pas le bon
le déplacement du HUB ne semble pas fonctionner. Est ce que moi ou d'autres ont le même problème ?
moving the HUB does not seem to work. Do I or others have the same problem?
@Squallqt Switched today from ADS to this one. Looks great so far. I like the look of the UI and menus. Could you add implements like plows, cultivators, trailer etc.? Inspection, hydraulic oil change, grease, and stuff. Would be awesome.
@Squallqt effectivement avec le lien ca serait mieux :)
https://www.kingmods.net/en/fs25/mods/81822/implement-maintenance
@Squallqt Switched today from ADS to this one. Looks great so far. I like the look of the UI and menus. Could you add implements like plows, cultivators, trailer etc.? Inspection, hydraulic oil change, grease, and stuff. Would be awesome.
@Squallqt pourquoi ne pas voir pour un partenariat avec ce mod ? lui pour le matériel et toi pour les véhicules motorisés - du matériel pourrait être commun au 2 modes (pompe à graisse par ex) - enfin c'est une suggestion
je teste ton mod actuellement, c'est prometteur :)
Good idea this mod!
@exekx : what is the mod that changes the counter display with the icons to its left, middle and below?
Hi friend, I’ve run into a problem with the mod: when the battery runs down, I can't recharge it, even though the money gets deducted. Is there a fix for this, or am I doing something wrong?
@MathiasHun : same problem with the batterie
@tisonK : Could you go check the discussion I opened on your GitHub, please? Depending on what you tell me, I can reproduce it and open an issue if needed (I didn’t keep the logs during that test).
@tisonK I retested the liquid lime with version 2.0.4.0, but there’s no change in the field status: it’s still fertilized instead of being limed
@tisonK : Could you go check the discussion I opened on your GitHub, please? Depending on what you tell me, I can reproduce it and open an issue if needed (I didn’t keep the logs during that test).
@Louis Killian same problem for me
@MathiasHun This problem already occurred in version 0.9.5.7, if that helps you solve it