New developments! (inventory)
- Now we have inventory!
- And at meal points you can buy items to take with you, or buy and use immediately.
- On hud, the words satiety and vigor were replaced by icons. For compactness hud
- Cooking is also in development. (just sawing and testing for now)
Plus, as usual, various minor edits
The liveFarmer mod is being developed!
💡 Concept
A full-fledged farmer’s life system – adds new parameters to the game:
Satiety and Vigor.
Now the player needs to eat and rest to stay in shape.
The mod turns ordinary farming into a real farm survival simulator, but without going overboard - everything is balanced and convenient for everyday play.
⚙️ KEY FEATURES
🍖 Satiety.
Gradually decreases every game hour (from 3% to 7%).
Complete exhaustion causes:
- Sounds of rumbling in the stomach;
- Blurred effects and screen dimming;
- Slowing down movement;
- Random “hunger attacks” with vignette and sounds.
💤 Vigor (Vigor)
Subtracted over time - from 1% to 7% per hour.
Restores during sleep (10–15% for each hour of sleep).
When your energy level is low:
- It becomes more difficult to walk and operate equipment;
- The screen darkens, the effect of fatigue appears;
- The player can “fall asleep while walking.”
There is a category for Meal Stations in the construction menu.
Several food outlets with their own assortment.
There are already a variety of food items such as:
- Burger
- Shashlik
- Coffee
- Tea
- Soup
- Energetic
- Beer
- Vodka
- Pies
Recently, work has been going on on equipment so that food can not only be consumed at food outlets, but also bought to take with you!