Savegame Mod Extractor

  • Savegame Mod Extractor
  • Savegame Mod Extractor
  • Savegame Mod Extractor
  • Savegame Mod Extractor
dorschi151
3 subscribers
V1.0.0.0
4 239

[EN]
Who doesn’t know this problem: You want to test a savegame, but it feels like all available mods are activated, even though many of them are not actually required.

This standalone tool (not a mod) helps to quickly and easily determine which mods are truly necessary.

Simply drag and drop the placeables.xml or vehicles.xml file into the program. It will then generate a clear list of all mods that are actually required.

Additionally, a small mod is available on my Discord server that allows the required mods to be loaded automatically : https://discord.com/invite/VrXnaZzzdm

This tool only detects mods that are actually used by objects in the savegame.
Script-only mods, UI mods, and other non-physical mods are not referenced in these files and therefore cannot be detected.

Server
Consoles
Changelog
2
  • - Complete rebuild as a standalone desktop application
    - Automatic cleanup of unused mod entries from careerSavegame.xml
    - Automatic backup with one-click restore
    - Optional vehicles.xml scanning
    - Multilingual interface: English & German
    - Settings are saved automatically

Credits
  • dorschi151
Comments
1