Keno City

  • Keno City
  • Keno City
  • Keno City
  • Keno City
  • Keno City
  • Keno City
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Published by KingMods
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V1.1.0.0
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Welcome To Keno City, mining and forestry

Keno City is a very small settlement in the heart of the Yukon Territory, Canada.

Surrounded by dense forests, this region was once a center of silver mining.

More recently, this has evolved into gold mining.

In addition to soil, there are also gold-bearing soils and sand as mining areas.

All of these are processed in production:

Silver ore and iron ore can be produced from soil.

Gold can also be extracted from soil.

Concrete can be made from sand.

Two oil derricks supply crude oil.

Features:

Mining areas for soil, gold-bearing soil, and coal

A lot of forest, also for your field expansion

No fence around the farm, so you can expand as much as you like

Containersellingstation

Customized Environment.xml

Production:

Production of soil, ores, sand, and gravel

Gold panning and smelting: produces gold flakes, gold bars, and silver bars

Oil derricks: produce crude oil

Refinery: produces propane gas and diesel

Steel factory for steel and steel pipes

and a view more

There are:

8 cultivated fields with a total area of approximately 36 hectares

9 mining areas for soil, gold-bearing soil, and coal

80 farmlands in total, almost all of which include a forest area

Note: To avoid errors with mining heaps:

1.A mining pit name has been added, which describes which heap should be located at this point.

2.Not compatible with:

FS25_AdditionalFilltypes (by w33zl)

ZZZ_FS25_FilltypesTP_for_all (by NONNUS)

Straw Harvest DLC

Some productions that have their own density height (for example: FS25_CentralEthanol)

To avoid 1. and 2.:

3. An additional version without heaps, specifically designed for Terrafarm.

Important:

Please use Google to search for "Terrafarm," as I don't embed links!

Server
Consoles
Changelog
5
  • Includes older fixes up to 1.0.0.7

    Fix l10 collectables

    Fix last cassette didn't go to collection

    Fix "floating" objects

    Fix that paintable textures didn't work

    The Straw Harvest DLC now works with all versions.

  • Fix loadingtrigger of the oil derricks

  • Fix Cokecoal Factory - Statics
    Fix Lime and Cement Factory- Statics Silo
    Fix decals of the houses
    Fix point of sale bank
    Heap spawners as placeables
    More paintable plants and grasses

  • Farmland 57 towards the river fixed;

    Concrete production fixed;

    Gold washing plant - correct output fixed;

    Gold smelter - collision at the crane fixed

Required mods
1
Credits
  • losthope24
  • Nonnus
  • RGC
Comments
2