Hinterkaifeck

  • Hinterkaifeck
  • Hinterkaifeck
  • Hinterkaifeck
  • Hinterkaifeck
  • Hinterkaifeck
  • Hinterkaifeck
KingMods Logo
Published by KingMods
Claim this mod
V5.0.0.2
28 843

Rediscover the myth.

In total there are 47 fields and meadows and 20 forest plots for sale.

There are 5 farms and a horse paddock for sale and the museum farm can be purchased for a 0,-€ project.

The OGF farm is also completely sellable to create your own farm.

Two farms were added to the small production area with their own products.

There are two versions to choose from when you first start: one with standard feeding and one with advanced feeding, where you have to pay attention to exactly which feed you need.
All bars except for the cows must be full.
In addition, the prices for selling cows and pigs to the animal dealer have been increased.

At the animal dealer there are two silos for buying ready-made animal feed.
At the shop you can buy bread from the previous day or make it at the bakery.
At the lumber dealer there are now three more production companies.
At the bakery you have to pay attention to where which pallets spawn, as there are now two zones for pallets and one for loose goods.
On the shop grounds there is a depot for buying pallets and a pallet sales point.
On the agricultural dealer grounds there are also greenhouses for selling goods and silos for buying lime, seeds and fertilizer.
If you want to place your own productions, there is a meadow behind the agricultural dealership where you can place them.

Collectibles have been scattered around the area, have fun looking.

At the car dealership you will also find an Ape with various logos from different farms.

If manure plates are not linked to the animal stables, please save and reload the savegame.

Server
Consoles
Changelog
3
  • Attention: No new score is needed.

    - In the second bunkers' silo on the OGF Hof, with sale to sell the second colli there
    - Feed trigger of the farms enlarged
    - There is now a "device shelf range" in 2 versions: -IM shop in the category Pallets as a portable variant (weights do not work with the portable)
    -Im Baumenü in the decorations category as a fixed variant (also for weights)
    - Farmland 53 somewhat adapted
    - The pallet output is repaired at the Milch Stephan dairy and the production of the goods doubles
    - At the OGF Hof the farm house to the cowshed moved because of the snow tarpaulin and there is only the decoration at the farm house for selling
    - Gill bunker capacity increased in all animal stables
    - Multi -player problems with the collisions of the doors (changed collision entries) fixed at the Schuster Hof
    - Guard hose trolley collision set and newly placed
    - A few trees are somewhat readjusted in field 27 and 10
    - At the Schweinhof Xaver Reithmayer Güllenbunker withdrawal
    - Light in the Schlüter made functional
    - Selling stones added at the agricultural trade
    - Fixed the pallet storage of the productions at Schweinhof Xaver
    - Invelected by a collection of collectors
    - Problem with the Maprand at Wiese 53 fixed
    - Precision Farming 3.0 installed with its own floor type card
    - Multi -player problems with the collisions of the gates (changed collision entries) fixed at the OGF Hof
    - Güllplane directed at the OGF Hof because it looked out
    - Collision problem fixed with the single gate at the OGF Hof


    - At the Max Müller farm in the area of ​​the bunkers' silo, painted the ground with grass and the terrain straightened (but will only be seen at a new score)
    - At the Schafhof there is now a hayloft where the tipping is down and the removal is in the attic in the attic
    (But will only be seen at a new game or you will copy the "50" line from the "Placeables.xml" from the mod card in your existing game))

  • Attention: No new score is needed.

    - False icon when selling cattle market
    - Spelling errors in the moddesk
    - Problems with the trigger to load or unload the
    -Tuttersilo milk operation Max Müller
    -Farmsilo Hof Schuster
    -Atons, fertilizer and lime bearing Hof Schuster
    -Liquid fertilizer
    -Harbicides
    - Tor sound length at the OGF Hof from the roller gates and the correctly set at the wooden dealer
    - Floating lamp in Max Müller in dairy farm
    - Power box that was in the wall in Max Müller in dairy operation
    - Errors in some traffic signs
    - The decoration from the bunker silo at the OGF Hof
    - Snow tarpaulin from some objects straight or added
    - clip distance increased by the shelves
    - Floating woodchnoting fields promoted to the ground at the Böttcherei
    - Pasted manure plates
    - Warning from the APE
    - Error of some Storeicon pictures removed
    - license plate Ki traffic
    - Cotton and sugar cane again entered because of PDA fruit order
    - At the animal retailer, a table with icons now hangs on the inside what animals need in the extended animal feeding
    - Hay production Hof Schuster Recipe adapted and somewhat adapted and
    There are now 2 discharge pipes for loading the goods from the silo or production that are somewhat separated from each other.
    - Hackschnitzel sales station is now a purchase station
    - Meadow grass is now mowable again
    - Snow indoor mask improved (if necessary, snowfall may only be effective next time)
    - Multiplayer problems with the collisions of the gates (changed collision entries) fixed
    - Entries corrected by TipCollision

    - removed on the OGF Hof in the bunkersilo grass (but will only be seen at a new game)

Credits
  • LS19 BERNIESCS und RichiF
  • Zetor6245
  • McBee
  • LS22 nop82
  • pat7575
  • LS25 NO_Modding
  • pat7575
  • MarianVirtuellFarming
  • Chris1984
Comments
13