@kitosahinoyosha
Obviously, yes it is a AI generated mod confirmed by lua.
And I can even tell you that a lot of code is stolen from other mods, it’s not just a few lines but whole blocks.
What’s scary is that Kingmods approves of this behavior...
This platform makes me increasingly want to close my account and post only on the modHub as I do...
@Raggamoomoo92992 No, the consoles are not allowed to execute script due to a technical limitation of the game.
@Raggamoomoo92992
It will unfortunately never be possible, the consoles do not allow scripts in .lua :(
@DonQuacko The features you are referencing — product selection with market pricing, VAT system, late fees — were planned and developed by me. The integration request for RedTape compatibility was opened by me on GitHub 3 weeks ago (https://github.com/sprkem/FS25_RedTape/discussions/80).
More importantly: your mod's source code contains the following comment in RS_inGameMenuInvoices.lua:
"Reworked invoice menu: replaces old Open/Paid tabs with Incoming/Outgoing tables based on the table/tab layout from FS25_Invoices, adapted to RS_invoiceManager."
This is your own code, documenting that your UI was built from mine.
FS25_Invoices is published under All Rights Reserved © 2026 Squallqt. No permission was granted to copy, adapt, or redistribute any part of it.
https://github.com/Squallqt/FS25_Invoices
@DonQuacko Tu n'as fourni aucune date, aucun commit, aucune preuve que tu as développé quoi que ce soit avant moi. Moi si.
La preuve ne vient pas de moi -- elle vient de ton propre code. La ligne suivante figurait dans RS_inGameMenuInvoices.lua avant que tu la supprimes cette nuit après mon signalement :
"based on the table/tab layout from FS25_Invoices, adapted to RS_invoiceManager."
Tu copies ma branche dev sur GitHub en temps réel et tu reproduis jusqu'aux erreurs que j'ai moi-même corrigées. Ce n'est pas de la jalousie, ce sont des faits documentés et transmis à KingMods pour demander le retrait de ton mod.
@DonQuacko Interesting update. Published a few hours after my report to KingMods, and the only real change is that all comments disappeared from your source code. The changelog claims a production list fix -- I tested it in-game this morning. Nothing changed.
Deleting evidence after a report does not make the violation disappear. I still have the original archive.
I formally request the removal of this mod from the platform.
Next update suggestion: stay tuned to my GitHub, the 1.1 is almost ready. ;')
@DonQuacko The features you are referencing — product selection with market pricing, VAT system, late fees — were planned and developed by me. The integration request for RedTape compatibility was opened by me on GitHub 3 weeks ago (https://github.com/sprkem/FS25_RedTape/discussions/80).
More importantly: your mod's source code contains the following comment in RS_inGameMenuInvoices.lua:
"Reworked invoice menu: replaces old Open/Paid tabs with Incoming/Outgoing tables based on the table/tab layout from FS25_Invoices, adapted to RS_invoiceManager."
This is your own code, documenting that your UI was built from mine.
FS25_Invoices is published under All Rights Reserved © 2026 Squallqt. No permission was granted to copy, adapt, or redistribute any part of it.
https://github.com/Squallqt/FS25_Invoices