Squallqt

Squallqt

29 het aantal abonnees

Activiteit

Squallqt Squallqt heeft een bericht toegevoegd aan Work-in-Progress
Squallqt Squallqt een mod bijgewerkt
Squallqt Squallqt heeft gereageerd op een opmerking over een work-in-progress
Raggamoomoo92992

Make this available for consoles!!

@Raggamoomoo92992 No, the consoles are not allowed to execute script due to a technical limitation of the game.

Squallqt Squallqt heeft gereageerd op een opmerking over een work-in-progress
Raggamoomoo92992

Make this available for consoles!!

@Raggamoomoo92992 
It will unfortunately never be possible, the consoles do not allow scripts in .lua :(

Squallqt Squallqt heb gereageerd op een opmerking over een mod
Squallqt

@DonQuacko  The features you are referencing — product selection with market pricing, VAT system, late fees — were planned and developed by me. The integration request for RedTape compatibility was opened by me on GitHub 3 weeks ago (https://github.com/sprkem/FS25_RedTape/discussions/80).


More importantly: your mod's source code contains the following comment in RS_inGameMenuInvoices.lua:



"Reworked invoice menu: replaces old Open/Paid tabs with Incoming/Outgoing tables based on the table/tab layout from FS25_Invoices, adapted to RS_invoiceManager."




This is your own code, documenting that your UI was built from mine.




FS25_Invoices is published under All Rights Reserved © 2026 Squallqt. No permission was granted to copy, adapt, or redistribute any part of it.




https://github.com/Squallqt/FS25_Invoices

@DonQuacko Tu n'as fourni aucune date, aucun commit, aucune preuve que tu as développé quoi que ce soit avant moi. Moi si.

La preuve ne vient pas de moi -- elle vient de ton propre code. La ligne suivante figurait dans RS_inGameMenuInvoices.lua avant que tu la supprimes cette nuit après mon signalement :
"based on the table/tab layout from FS25_Invoices, adapted to RS_invoiceManager."

Tu copies ma branche dev sur GitHub en temps réel et tu reproduis jusqu'aux erreurs que j'ai moi-même corrigées. Ce n'est pas de la jalousie, ce sont des faits documentés et transmis à KingMods pour demander le retrait de ton mod.

Squallqt Squallqt reageerde een mod

@DonQuacko  Interesting update. Published a few hours after my report to KingMods, and the only real change is that all comments disappeared from your source code. The changelog claims a production list fix -- I tested it in-game this morning. Nothing changed.

Deleting evidence after a report does not make the violation disappear. I still have the original archive.

I formally request the removal of this mod from the platform.

Next update suggestion: stay tuned to my GitHub, the 1.1 is almost ready. ;')

Squallqt Squallqt reageerde een mod

@DonQuacko  The features you are referencing — product selection with market pricing, VAT system, late fees — were planned and developed by me. The integration request for RedTape compatibility was opened by me on GitHub 3 weeks ago (https://github.com/sprkem/FS25_RedTape/discussions/80).


More importantly: your mod's source code contains the following comment in RS_inGameMenuInvoices.lua:



"Reworked invoice menu: replaces old Open/Paid tabs with Incoming/Outgoing tables based on the table/tab layout from FS25_Invoices, adapted to RS_invoiceManager."




This is your own code, documenting that your UI was built from mine.




FS25_Invoices is published under All Rights Reserved © 2026 Squallqt. No permission was granted to copy, adapt, or redistribute any part of it.




https://github.com/Squallqt/FS25_Invoices

Squallqt Squallqt beoordeeld als een mod
Squallqt Squallqt reageerde een mod

Stay tuned @DonQuacko to my github, new features are planned but not yet committed, get ready to make a new patch! ;')

=> https://github.com/Squallqt/FS25_Invoices