Realistic Temperatures

GFSMods
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I bring you Realistic Temperatures, a series of scripts for FS25 that will allow for more realistic and varied temperatures depending on the region you are playing. Requires Realistic Weather mod. Project is currently a WIP, but is moving along nicely. Instructional installation video by WelshSimFarmer!

This mod also allows for rain/snow/hail to happen in more seasons, region dependent.

Taking requests!

Still researching if there is a way to change the months for seasons for South America!




How it's Made
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BETA - contains adjusted temperatures
BETA2 - contains adjusted precipitation
v1.0 - contains custom crop calendars
> v1.0 - Check out Potential Features on the itch.io page!

For the first beta version of each region, I choose three cities that are spread apart in the country/region and record the last three years of highs and lows. I then take the averages and use them to reconfigure the temperature settings in the environment.xml. This takes me about an hour to do for each region.

For the second beta version of each region, I take those three cities and record the amount of days of each type of precipitation and then I get the amount of days without precipitation from that. I then use a weight formula I put together and the averages I got from recording the information to calculate the weight for Sun, Cloud, Rain, Snow, Hail, etc. This takes between an hour and two hours to do for each region.

For the first stable version of each region, I use Google to find the seasons for each crop for the region I am working on. Once all the information is recorded, I edit each of the crops xml files to reflect this. This takes me about two to three hours for each region, as long as there are no errors or issues (which is rare, lol).

I wanted to add this to each mod posting so people know that I'm not just pulling numbers out of the air to make these ;)

  • Realistic Temperatures
  • Realistic Temperatures
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