Zarya

  • Zarya
  • Zarya
farmtechgame
37 subscribers
V1.0.0.0
6 538

🗺 Map “Zarya” (FS25)

The original authors of the map for Farming Simulator 22 are Den_Ben.
Adaptation of the version for Farming Simulator 25 - MishkaGammi.

⚠ Important:
I am not the author of this map. All rights belong to its original creators. You can find information about the developers in open sources.

🔧 What was done

At the request of players who actively play on this map, the following changes and fixes have been made:

✅ Fixed infoLayer farmland - no more errors

✅ Added license plates to traffic (region 152 / 52)

✅ Optimized placables.xml file - removed unused and unnecessary content

✅ Improved performance - now FPS does not drop, especially in the upper part of the map

✅ Fixed many minor flaws that were not critical, but visually “hurt the eye”

All changes are aimed exclusively at:

improved stability

increased productivity

correction of technical defects

maintaining the original atmosphere of the map

If the authors need to delete or correct this publication, I am ready to do so upon request.

Have a nice game 🚜

Server
Consoles
Changelog
3
  • - Problems in the contract system have been fixed - errors and unstable operation of tasks have been eliminated.
    — The grain flow has been moved closer to the vegetable storage for more convenient logistics and realistic placement of the production area.
    — Equipment triggers at the railway station have been restored and adjusted correctly (loading/unloading works stably).
    — Store triggers have also been moved to the territory of the railway station for ease of purchasing and receiving equipment.

    The map is being finalized and optimized. Thank you everyone for testing and feedback.

  • Report on the work done on the Zarya map

    As part of the map revision, the following changes and improvements were made:

    Triggers for purchased equipment have been moved - now all purchased equipment appears directly in the garage yard, which makes use more convenient and logical.

    Added a default grain tank - the object is placed in the garage for easy storage and processing of grain from the beginning of the game.

    Fixed a number of technical errors and shortcomings that affected the stability and overall perception of the map.

    Additional optimization and adjustments of individual elements were carried out.

    Minor flaws have also been eliminated that do not critically affect the gameplay, but increase the overall quality and comfort of the game.

    Work to improve the map continues.

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