AutomaticGate

  • AutomaticGate
  • AutomaticGate
  • AutomaticGate
  • AutomaticGate
  • AutomaticGate
  • AutomaticGate
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Published by KingMods
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V1.1.0.1
6 473

Opens gates automatically when a vehicle slowly approaches.
Drive or walk slowly in front of the gate, or the door opens automatically
and closes automatically after a few seconds.

Server
Consoles
Changelog
3
  • Fix for Patch 1.14.0.0:

    Fixed a bug that caused all gates and doors to disappear after loading a save game. This was particularly noticeable with fences.

  • - Distance check added
    - Gates and doors now open earlier as soon as a vehicle gets close.
    - Ownership check implemented
    - Checks whether the player or the vehicle belongs to the same farm as the land owner.
    - Can be enabled or disabled in the game settings.

    Ownership rules:
    - If the player or vehicle belongs to the same farm → the gate opens.
    - If the land has no owner → nobody can open the gate.
    - If the player/vehicle is not the owner or a member of the farm → the gate stays closed.
    - If the ownership check is disabled → all gates open automatically as soon as you are in front of them.

    New options in the “General Settings” menu:
    - Adjustable close delay (time before the gate closes automatically).
    - Enable/disable ownership check.
    - Manual open/close is possible again.

    Fixes
    - Fence gates are now also detected and will open automatically when a vehicle approaches.

Credits
  • [LSMT] BaTt3RiE
Comments
6