I recorded the routes for the map entirely manually (there are no AD-generated lines). It was not designed with AD in mind, so you might not be able to reach every spot with every vehicle.
The three courtyards were completely enclosed, with the exception of three small halls (parking areas).
All production facilities, buying and selling stations, plantations and animal enclosures have been connected, although manual loading and/or unloading is required for some of them (e.g. various animal enclosures).
All fields feature guidance lines within the field area as well as a target point at the field edge with sufficient space for at least a combine harvester (including header trailer) and a transport vehicle. There are no target points located inside the fields themselves.
The network was tested using the starting vehicles as well as several others. I would recommend using small to medium-sized vehicles, implements, and trailers with a maximum of two axles. Harvesters should also be monitored while driving, as a few spots are quite tight.
Despite all the test runs, it is possible that things might not fit perfectly in one place or another. Please let me know about any such issues so I can fix them, or feel free to correct them for yourself.
Duration:
- approx. 70 hours for recording
- approx. 25 hours for testing, adjusting and optimizing
Note:
- The appropriate vehicle settings are already set as defaults in the config file. You can apply them to existing vehicles using the "Restore" button.
Otherwise: Activate folder, set collision height above ground to 0.75m, collision detection to "Yes", max. silo distance to 25m, field exit to "Nearest" and max. detour to 200m.
- Simply copy the "AutoDrive_config.xml" file into the relevant savegame folder under "Documents\My Games\FarmingSimulator2025".
Abbreviations for destinations:
Unl. = Unload
Load = Load
man. = manual
Thanks also to Bender for the help at the beginning of the course creation!
Wishing you lots of fun with my course and the map,
Iwan1803