Starbuck is a rich slice of Minnesota farmland reimagined for Farming Simulator 25, blending small‑town charm with practical, gameplay‑focused design. The landscape features rolling Midwestern terrain, authentic field shapes, and a clean layout built for smooth progression in both singleplayer and multiplayer.
The map includes 39 farmlands, offering a wide range of field sizes and ownership paths. A scenic lakeside area adds visual character and anchors the map’s rural atmosphere, giving players a natural landmark to build around.
Key Features
- 39 farmlands with varied field sizes, shapes, and ownership options
- Scenic lake integrated into the terrain for added atmosphere
- Dynamic terrain designed for immersive machinery operation
- Production chains including dairy, grain mill, carpentry, and more
- Custom crops integrated into the economy and Precision Farming
- Custom PDA with a clean, readable layout and accurate road network
- Fictional farms tailored for both solo play and multiplayer starts
- Forestry, arable farming, and animal husbandry supported from day one
Whether you're managing a quiet solo farm or building a cooperative operation with friends, Starbuck delivers a grounded, productive, and distinctly Minnesotan farming experience.
New Additions
- Added new crop: Rye
- Added Lime Station at the Animal Dealer
- Added new Starbuck Sellpoint
Starter Farm Improvements
- Added Fendt Vario 1000 tractor
- Added Dino 2 sprayer
- Added GX 520 trailer
- Added M50-4 forklift
- Added KDD 941 and KDF 341 mowers
- Added Jumbo 8450 forage wagon
- Added one additional large storage garage
Fixes and Touchups
- Corrected crop texture index
- Added Rye and Alfalfa to Precision Farming
- Adjusted bakery sellpoint height
- Fixed constructible behavior so owned buildings function correctly
- Reworked lake surface to remove bouncing/plastic effect
- Updated PDA for clearer distinction between playable and non-playable areas
- Moved chicken coop location for New Farmer mode
- Updated map icons
- Cleaned up foliage across the map
- Additional field and terrain touchups
- Added more decorative map elements
NEW SAVE NEEDED
- Fixed misplaced grass and refined fields 2 and 6.
- Over 12 fields enlarged or merged; multiple forestry areas combined.
- Farmlands fully reworked to match field and forestry changes.
- New constructible available when purchasing Farmland 36.
- Added the Large Weighing Station to the BGA area.
- Starting farm now shows proper winter snow.
- Main road lightly iced; side roads have deeper snow and visible tracks.
- PDA/overview redesigned.
- Added a new sell point at the General Store.
- Added new decorations across the map, including an RV park by the lake.
- Removed all unlicensed brands for crossplay certification
- Added Alfalfa as a new crop
- Starter farm barn and silo now sellable
- Entire map now ownable—Farmland 60 offers discounted access to city and roads
- Fields touched up and resized to better utilize available land
- Roads refined across the map for smoother navigation and improved visual flow
- Map boundary blended for improved visual feel
- Extended lake into boundary for natural integration
- Toned down foliage for better performance
- Enhanced environmental soundscapes for a more immersive experience
- Fixed floating sign near the Starbuck Depot Museum
- Added street lights to starter farm
- New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total)
- AI parked cars touchup
- Animal dealer has some life: sounds, animals, etc.
- Oil mill added
- Tailor added
- Dairy Factory touchup
- 20 Cows to get you started with 28,000 L TMR for food (New Farmer)
- 81/360 chickens to get you started
- 14/26 sheep to get you started
- New shed in starting farm, replaces smaller one
- Ferguson 9S additional starting vehicle
- Starting farm touchups
- Farmland 39 shed added
- Farmland 42 cowbarn now has cows
- NPC are now present around town
NEW SAVE REQUIRED
Gameplay Enhancements:
- Starting Farm Mode life improvements
- 60000 liters of fertilizer added
- 60000 liters of lime added
- Greenhouse position adjusted slightly
- Small sawmill added to starting farm to utilize nearby trees
ModHub Compliance Fixes:
- Removed special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69)
- Ensured player owns at least one farming-ready field at easy game start
- Added minimal starter equipment: harvester, tractor, tools, and trailer
- Preplaced a small starting farm layout for better onboarding
- Added missing Animal Dealer to map
- Resolved terrain decal warnings:
- Disabled collision on terrain decals
- Set nonRenderable or adjusted viewport rendering flags
- Cleaned up repeated decal nodes for roads and intersections