Starbuck, MN

  • Starbuck, MN
  • Starbuck, MN
  • Starbuck, MN
  • Starbuck, MN
  • Starbuck, MN
  • Starbuck, MN
Freeze
34 subscribers
V1.2.4.0
25 167

Starbuck is a rich slice of Minnesota farmland reimagined for Farming Simulator 25, blending small‑town charm with practical, gameplay‑focused design. The landscape features rolling Midwestern terrain, authentic field shapes, and a clean layout built for smooth progression in both singleplayer and multiplayer.

The map includes 39 farmlands, offering a wide range of field sizes and ownership paths. A scenic lakeside area adds visual character and anchors the map’s rural atmosphere, giving players a natural landmark to build around.

Key Features
- 39 farmlands with varied field sizes, shapes, and ownership options
- Scenic lake integrated into the terrain for added atmosphere
- Dynamic terrain designed for immersive machinery operation
- Production chains including dairy, grain mill, carpentry, and more
- Custom crops integrated into the economy and Precision Farming
- Custom PDA with a clean, readable layout and accurate road network
- Fictional farms tailored for both solo play and multiplayer starts
- Forestry, arable farming, and animal husbandry supported from day one

Whether you're managing a quiet solo farm or building a cooperative operation with friends, Starbuck delivers a grounded, productive, and distinctly Minnesotan farming experience.

Server
Consoles
Changelog
5
  • New Additions
    - Added new crop: Rye
    - Added Lime Station at the Animal Dealer
    - Added new Starbuck Sellpoint

    Starter Farm Improvements
    - Added Fendt Vario 1000 tractor
    - Added Dino 2 sprayer
    - Added GX 520 trailer
    - Added M50-4 forklift
    - Added KDD 941 and KDF 341 mowers
    - Added Jumbo 8450 forage wagon
    - Added one additional large storage garage

    Fixes and Touchups
    - Corrected crop texture index
    - Added Rye and Alfalfa to Precision Farming
    - Adjusted bakery sellpoint height
    - Fixed constructible behavior so owned buildings function correctly
    - Reworked lake surface to remove bouncing/plastic effect
    - Updated PDA for clearer distinction between playable and non-playable areas
    - Moved chicken coop location for New Farmer mode
    - Updated map icons
    - Cleaned up foliage across the map
    - Additional field and terrain touchups
    - Added more decorative map elements

    NEW SAVE NEEDED

  • - Fixed misplaced grass and refined fields 2 and 6.
    - Over 12 fields enlarged or merged; multiple forestry areas combined.
    - Farmlands fully reworked to match field and forestry changes.
    - New constructible available when purchasing Farmland 36.
    - Added the Large Weighing Station to the BGA area.
    - Starting farm now shows proper winter snow.
    - Main road lightly iced; side roads have deeper snow and visible tracks.
    - PDA/overview redesigned.
    - Added a new sell point at the General Store.
    - Added new decorations across the map, including an RV park by the lake.

  • - Removed all unlicensed brands for crossplay certification
    - Added Alfalfa as a new crop
    - Starter farm barn and silo now sellable
    - Entire map now ownable—Farmland 60 offers discounted access to city and roads
    - Fields touched up and resized to better utilize available land
    - Roads refined across the map for smoother navigation and improved visual flow
    - Map boundary blended for improved visual feel
    - Extended lake into boundary for natural integration
    - Toned down foliage for better performance
    - Enhanced environmental soundscapes for a more immersive experience
    - Fixed floating sign near the Starbuck Depot Museum
    - Added street lights to starter farm
    - New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total)
    - AI parked cars touchup
    - Animal dealer has some life: sounds, animals, etc.
    - Oil mill added
    - Tailor added
    - Dairy Factory touchup
    - 20 Cows to get you started with 28,000 L TMR for food (New Farmer)
    - 81/360 chickens to get you started
    - 14/26 sheep to get you started
    - New shed in starting farm, replaces smaller one
    - Ferguson 9S additional starting vehicle
    - Starting farm touchups
    - Farmland 39 shed added
    - Farmland 42 cowbarn now has cows
    - NPC are now present around town

    NEW SAVE REQUIRED

  • Gameplay Enhancements:
    - Starting Farm Mode life improvements
    - 60000 liters of fertilizer added
    - 60000 liters of lime added
    - Greenhouse position adjusted slightly
    - Small sawmill added to starting farm to utilize nearby trees

    ModHub Compliance Fixes:
    - Removed special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69)
    - Ensured player owns at least one farming-ready field at easy game start
    - Added minimal starter equipment: harvester, tractor, tools, and trailer
    - Preplaced a small starting farm layout for better onboarding
    - Added missing Animal Dealer to map
    - Resolved terrain decal warnings:
    - Disabled collision on terrain decals
    - Set nonRenderable or adjusted viewport rendering flags
    - Cleaned up repeated decal nodes for roads and intersections

Credits
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