Feliz

  • Feliz
  • Feliz
  • Feliz
  • Feliz
  • Feliz
  • Feliz
Tamara von Graf
174 subscribers
V2.0.0.0
93 529

🌾 Feliz – Agriculture with Character (FS25)

🗺️ Map details

54 fields

Numerous building areas and pasture areas

Merging fields is not possible

Farmlands are specifically set - only fields or areas that are suitable for building
👉 Questions about extensions? No.

🚜 Courtyards & Buildings

There are two fully equipped farms on the map:

Dya yard

Count Hof

Each farm has:

Stables & buildings

Silo

Bale warehouse

There is also a small allotment garden for those who like it cozy 🌱

⚠️ Important:
Some buildings and fences cannot be torn down - and they stay that way.

🚜 Machine concept

Large machines and extremely long devices are not recommended.
In many places on the map, large machines simply have problems maneuvering.

➡️ Feliz is designed for small to medium machines –
and that won't change, no matter how often someone wants to discuss monster machines 😉

🌿 Additional fruits

Available on the map:

Rye

spelled

Triticale

Alfalfa

Clover

Mint

🟢 Mint – special feature:

Is mowed with a grass mower or butterfly mower

Can be pressed into round and square bales

🐰 Wildlife

In addition to the usual fauna, rabbits and geese were also integrated.
But be careful: 🦊 Foxes have an eye on the animals –
So it can quickly happen that a goose becomes prey 😏

📦 Missions & collectibles

Stone orders, dead wood removal & wood transport have been removed
👉 You annoyed me - and it's my card, so no discussion.

50 collectibles are hidden on the map
👉 I don't know where anymore... I have to look too 😄

Feliz is a card with a clear vision:
👉 Realistic, compact, decelerated –
perfect for players who prefer farming to machine parades.

Have fun discovering 🚜🌾
And yes: it stays exactly the same.

So now to the Autodrive players:
AD courses are built into the card.
Follow the instructions below otherwise the courses will be gone when you start a new game - no matter what difficulty and whether you have AD in the mod folder.
When you start the save game for the first time, Autodrive asks you whether it should create courses - you press NO!
If you press yes, the courses are gone from me and you have to start a new score or create some yourself.
Anyone who now says why not the ad courses individually - a clear NO because the card has them.

Please make mistakes in Discord:
https://discord.gg/CrrC2wwFYs
Post in the FELIZ --> QUESTIONS & REPORTS area - help will be provided there.
Messages via PM are ignored, there are enough moderators in the DC who help, as do I, but only in this area.
I will NOT make any modifications just because a stone or stick doesn't fit someone.
It's my card that I'm happy to share with you, but I don't change it because it doesn't suit someone.



MANDATORY MODS:

[file='69997']

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[file='68535']

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[file='69261']

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[file='68536']

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[file='68947']

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[file='71467']

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SHARING IS NO PROBLEM BUT ONLY VIA THE ORGINAL LINK, It benefits my children

Server
Consoles
Changelog
15
  • Due to the extensive renovations in the villages and the new template, a new save is urgently required for this version.
    -Completely new map template integrated
    -Two villages completely redesigned and rebuilt
    -Road routing, decorations and surroundings revised
    -Numerous visual improvements for a more realistic appearance
    -Added new fruits
    -Production chains and warehouses expanded accordingly
    -Adjustments made for the new crop types
    -Reworked many small details throughout the map
    -Various objects replaced or replaced
    -Optimizations to terrain, vegetation and decoration
    -Various bugs fixed
    -General performance and stability improvements
    -Adjustments to various productions
    -Revision of individual points of sale
    -Improvements to immersion and feel
    -Numerous other minor changes and optimizations

  • - Name of earth fruit changed due to confusion
    - Fixed packages on streets 34, 35 and 36


    No new save needed

  • Thanks to the update last night you need a new save game again, because the update destroyed all the fences in the stables, the horse stable could no longer be repaired, so I had to take it out first.

    Changelog 1.4.0.1
    - Fixed problems with horse stables having to get out of the map
    - fixed duplicate translations
    - Cowshed fence fixed

  • NEW SCORE IS NEEDED
    - further test runner cleaned
    - Fixed several bugs that were reported
    - Edited translations
    - Highlands Fishing ready it is strongly recommended to activate it
    to avoid errors

  • No new score required

    - Mod desk version adapted
    - Tree lime increased
    - Thanks to Guiguigaming for the French translation

  • Small fixed for the mustard in the loading car and picture at the grill, no new specification.

  • Final version
    First of all, it is the last version, small fixes can be possible, but so far it is final because I have two other projects going.

    Changelog 1.3.0.0

    New score required because of PF

    - Pf Ready made her own soil map
    - as a mid -cripple for Pf: humus -active
    - New chopping fruits: green rye, silage corn and wind rye
    - New fruit mustard, clover and field grass
    - Has installed permission available
    - New production Pellets: hay pellets, straw pellets, wood pellets and clover pellets

  • No new score required

    - added ducks

  • A new game is urgently needed

    Changelog 1.2.0.0
    - Completely new street system installed
    - all dirt roads re -made
    - Rice fields installed in arable land 80
    - Compost inscribed in the greenhouses and assembled
    - Composter in the allotment garden
    - All cow pastures have a milk trigger
    - All cow & sheep pastures Balligger in the pastures
    - Freeehühner at the Grafenhof
    - Farmlands revised, farm error out
    - Hof three farmland separated with the forest
    - Several sheep pasture installed
    - Several cow pasture installed
    - Wholesale has opening times
    - New fence on the grain sales
    - ad courses completely revised
    - Kuhstal Hof 2 converted and milk trigger installed
    - sheep pasture rebuilt on the sawmill
    - Gurus Fischteich Fish production installed
    - Grill am Hof ​​2 Grafenhof, processes raw fish
    - Get new preview image

  • Fix compost unfortunately had to go out again. No new score necessary

  • A new game is urgently needed !!!

    - All doors of the small courtyard productions open
    - New textures in all fields
    - floor smoothing carried out
    - Trees teased down
    - Guide set up
    - Some improvements in the court buildings
    - fences around the olive vines
    - Orange plantation installed
    - Compost can be applied to fields

  • Cowshed and pigsty fixed

  • Balls Probleme fixed

  • - Card tidy up
    - Textures adapted
    - folder structure adapted
    - XML ​​work
    - missing colliding added
    - objects properly placed
    - Guide inserted
    - ad courses revised

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