A realism mod for FS22 designed to make machinery hours, depreciation and wear behave more like real agricultural machinery.
Operating hours scale with the in-game time speed, machinery values are calculated using a more realistic combination of age, total hours and annual usage, and implements use their own depreciation system. The second-hand market also generates more believable ages, operating hours and values.
Paint wear has been dramatically reduced across base-game and modded vehicles, preventing high-hour tractors from unrealistically losing most of their paint.
Currently includes: realistic operating hours, vehicle and implement depreciation, improved second-hand machinery, realistic used values, reduced paint wear, and support for both base-game and modded machinery.
Work in progress – still being tested and refined.