Raider

Raider

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Raider Raider ha risposto a un commento su un mod
Astroegg

Is It like the old fs versions pgr bruzda?

@turbo p3d1kas What broke the map? The map simply needed to be adapted for the FS update. It clearly states that a new save game is required. Also, you're right—the FS update caused trees that had already been cut down to reappear in old save games.

Raider Raider ha risposto a un commento su un mod
Astroegg

Is It like the old fs versions pgr bruzda?

@Astroegg This is an update for a map released a year and a half ago, so I don't know what you mean by "old" :)

Raider Raider ha risposto a un commento su un mod
Johnpets

Hi, I have the same problem. The lime and fertilizer textures have an issue—they take too long to appear on the ground when applied.

@Johnpets The problem has been identified; it stems from recent FS updates. An update containing the necessary fixes will be released today. Best regards.

Raider Raider ha risposto a un commento su un mod
marinos

The lime and fertilizer textures have an issue—they take too long to appear on the ground when applied.

@marinos You should look at the number of downloads; apart from you, no one has reported issues like this since the map was released a year and a half ago. My testers and I spent over 1,500 hours testing the map—and we still play on it today—yet no one has ever encountered the problem you're describing. That said, feel free to join my evening TikTok live stream; we’ll likely be playing on the map, so I can show you there’s no issue. All things considered, I’m afraid I have to conclude that, for now, this is happening only to you. Best regards.

Raider Raider ha risposto a un commento su un mod
marinos

The lime and fertilizer textures have an issue—they take too long to appear on the ground when applied.

@marinos Additionally, certain mods might be causing this; the map itself is perfectly fine.

Raider Raider ha risposto a un commento su un mod
marinos

The lime and fertilizer textures have an issue—they take too long to appear on the ground when applied.

@marinos This isn't an issue with the map itself, but rather with your PC hardware; the map uses very high-resolution files for these elements and features 256-angle terrain, so it demands more powerful hardware than maps that are less demanding in this regard. I should also point out that it includes 63 crop types, which places a load on the GPU—in short, the map has high hardware requirements. Let me reiterate that the map does not contain the errors you mentioned.

Raider Raider ha risposto a un commento su un mod
thomas68

Bonjour,
est ce normal que les vache et les cochon ne produisent pas de fumier ? et leurs santé n'augmentent pas, du coup pas de reproduction pour les cochon et pas de lait pour les vache

@thomas68 Commencez par supprimer les mods qui provoquent des erreurs ou des avertissements. Vous trouverez ces informations dans le journal. De plus, il existe des milliers de modifications, et en tant que moddeurs, nous ne les vérifions pas toutes et ignorons celles que vous utilisez. Chaque utilisateur doit configurer ses mods en fonction de ses besoins. Les problèmes les plus fréquents sont causés par les mods de script, conçus pour diversifier le gameplay, mais qui, très souvent, ne sont pas compatibles entre eux et entraînent divers dysfonctionnements.

Raider Raider ha risposto a un commento su un mod
thomas68

Bonjour,
est ce normal que les vache et les cochon ne produisent pas de fumier ? et leurs santé n'augmentent pas, du coup pas de reproduction pour les cochon et pas de lait pour les vache

@thomas68 Non, ce n'est pas normal. Il doit y avoir un conflit avec un mod. Ce problème n'est apparu sur cette carte qu'au début, et il ne s'est jamais reproduit. Nous jouons régulièrement et cela ne nous est jamais arrivé. Vérifiez d'abord vos mods, en commençant par ceux qui affectent directement les animaux.