Raider

Raider

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Raider Raider a répondu à un commentaire sur un mod
Jack Johnson

Hello, can you add possibility to sell/remove all the decoration objects such as bales, skips, bricks, barrels etc? Really nice map and the starting farm.

@Jack Johnson You can remove entire decorations. If you're referring to being able to remove individual elements, I won't be updating this because I'm working on a new map and don't have much time to mess with it. But in general, you can remove entire decorations without any problem.

Raider Raider a publié un mod
Raider Raider a répondu à un commentaire sur un mod
TAUXEn

Hello, I found a bunch of problems behind the fields:  1. When I run to fulfill a contract on some large field, the game starts to slow down very much, FPS drops to 5-10 frames. 2. The mercenary and GPS do not see islands (pillars and small islands) on the fields. 3. The GPS has incorrect field contours, so when you go around the field in a circle using GPS, there are unprocessed areas at the edges of the fields.

@TAUXEn After over 1,200 hours of testing, we haven't encountered the FPS drops you're describing. Small islands in the fields can sometimes be invisible to the GPS or the worker because they're quite small, but we didn't detect that during testing, and it's never happened. Regarding the GPS and the worker, it's Giant's fault that they're inaccurate, not the map. Returning to the topic of your FPS drops, I'll point out that the map I tested was on various hardware, both better and worse, and the situation you mentioned never occurred. Best regards.

Raider Raider a publié un Work-In-Progress
Raider Raider a répondu à un commentaire sur un mod
kukurin

je potřeba u V1.3.2.2  nový save?

@kukurin Není to potřeba, sám jsem si to ověřil a všechno funguje.

Raider Raider a mis à jour un mod
Raider Raider a commenté un mod

Już poprzedni komentarz nie istotny bo naprawiłem. popraw kolizję na triggerze tankowania paliwa bo jest zła maska kolizji. Pozdro