herrman

herrman

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herrman herrman a répondu à un commentaire sur un mod
herrman

Hello, please, how should we act if having Github V1.0.1.3 already installed? Switch to this one or keep going with GH one?

@baz90 so Modhub version is the one. Thanks, appreciated

herrman herrman a commenté un mod

Hello, please, how should we act if having Github V1.0.1.3 already installed? Switch to this one or keep going with GH one?

herrman herrman a commenté un Work-In-Progress

Che non manchi la taverna dell'orso, mi raccomando!!

herrman herrman a commenté un mod

Hi Dural!! How long... You should have read about me in the MR conversion library 10 years ago or so ...

herrman herrman a commenté un mod

Hi, very nice mod, I love it!. I would have a couple requests, whether possible:

1. Is it possible to make the salter width adjustable?

2. Is it possible to give box and cylindrical tank a more realistic capacity?



Thanks

herrman herrman a répondu à un commentaire sur un mod
herrman

Hello, very nice trailer, I really love it! It's perfect for maps with tight corners. I've tried it together with the Dewulf ZKIVSE with Autodrive and Course play and I've noticed that from the harvester I cannot see the hud with fill level, while for example I've got it with a Krampe 750 from official Modhub: can someone please advice about how to solve it? 
Thanks

Ok I've found myself the clue:

In the node: bigBody650_main_component1/bigBody650_vis/movingParts/tipLeft/tipBack/fillUnit/exactFillRootNodeDefault, under the tab: "Rigid Body" the field: "Collision Filter Mask (HEX) is actually set at: 40000000

Must be 20000000

Shamefully the game wants to set it back to the original (wrong)

herrman herrman a commenté un mod

Hello, very nice trailer, I really love it! It's perfect for maps with tight corners. I've tried it together with the Dewulf ZKIVSE with Autodrive and Course play and I've noticed that from the harvester I cannot see the hud with fill level, while for example I've got it with a Krampe 750 from official Modhub: can someone please advice about how to solve it? 
Thanks

herrman herrman a répondu à un commentaire sur un mod
herrman

Cannot unload water at greenhouses... Reverting to 1.2

And I cannot figure out why, ok the greenhouses have a single dot trigger, but the triggers on the tank didn't change shape from 1.2 to 1.3, so I'm a little confused.

herrman herrman a commenté un mod

Cannot unload water at greenhouses... Reverting to 1.2

herrman herrman a répondu à un commentaire sur un Work-In-Progress
Meric

If the problem is only the winch you can replace it or I can put a new crane for you when I have time

Looks like he already replaced the original crane, this one looks like a Hiab, while in origin it was some cold war relic