herrman

herrman

0 aboneleri

Etkinlik

herrman herrman bir mod yorumladı

Mental illness at its best

herrman herrman bir mod hakkındaki yoruma yanıt verdi
herrman

Hello, please, how should we act if having Github V1.0.1.3 already installed? Switch to this one or keep going with GH one?

@baz90 so Modhub version is the one. Thanks, appreciated

herrman herrman bir mod yorumladı

Hello, please, how should we act if having Github V1.0.1.3 already installed? Switch to this one or keep going with GH one?

herrman herrman bir Devam Eden Çalışma yorumladı

Che non manchi la taverna dell'orso, mi raccomando!!

herrman herrman bir mod yorumladı

Hi Dural!! How long... You should have read about me in the MR conversion library 10 years ago or so ...

herrman herrman bir mod yorumladı

Hi, very nice mod, I love it!. I would have a couple requests, whether possible:

1. Is it possible to make the salter width adjustable?

2. Is it possible to give box and cylindrical tank a more realistic capacity?



Thanks

herrman herrman bir mod hakkındaki yoruma yanıt verdi
herrman

Hello, very nice trailer, I really love it! It's perfect for maps with tight corners. I've tried it together with the Dewulf ZKIVSE with Autodrive and Course play and I've noticed that from the harvester I cannot see the hud with fill level, while for example I've got it with a Krampe 750 from official Modhub: can someone please advice about how to solve it? 
Thanks

Ok I've found myself the clue:

In the node: bigBody650_main_component1/bigBody650_vis/movingParts/tipLeft/tipBack/fillUnit/exactFillRootNodeDefault, under the tab: "Rigid Body" the field: "Collision Filter Mask (HEX) is actually set at: 40000000

Must be 20000000

Shamefully the game wants to set it back to the original (wrong)

herrman herrman bir mod yorumladı

Hello, very nice trailer, I really love it! It's perfect for maps with tight corners. I've tried it together with the Dewulf ZKIVSE with Autodrive and Course play and I've noticed that from the harvester I cannot see the hud with fill level, while for example I've got it with a Krampe 750 from official Modhub: can someone please advice about how to solve it? 
Thanks

herrman herrman bir mod hakkındaki yoruma yanıt verdi
herrman

Cannot unload water at greenhouses... Reverting to 1.2

And I cannot figure out why, ok the greenhouses have a single dot trigger, but the triggers on the tank didn't change shape from 1.2 to 1.3, so I'm a little confused.

herrman herrman bir mod yorumladı

Cannot unload water at greenhouses... Reverting to 1.2