Search results for Real evaluation of cloud mining users💯[aptminer.com]

120 results
  • Hutan Pantai Real Orchards - Multifruit
    3 444
    DISCLAIMER - This map needs the Highlands Fishing DLC, because it has the new cattle and onion. I won't make a version without the dlc and won't work without. More than 64 fruit CROPS ADDED: - grains - linseed, sesame, rye, buckwheat, millet, mustard, poppy; - pulses - pinto beans, dried peas, chickpeas, lentils, american soybeans; - grasses - alfalfa, clover, silphium trifoliatum, miscanthus, green rye; - roots - peanuts; - orchard - white grapes, hops, apples, pears, cherries, plums, apricots, peaches, blackberries, blueberries, cranberries, raspberries, lemons, oranges, persimmons and goji berries; - other - lavender, hemp, tobacco. History: Back in FS22, with the help of StephLeFermier, I discovered a clever workaround to push beyond the 32-crop limit long before Giants introduced official support for 64 crops. By using a secondary fruits.gdm and an additional foliage group, we were able to squeeze in extra crops. The method worked surprisingly well, though it had one notable drawback: occasionally two crops would overlap in the same field—one correctly on the ground, and another mysteriously floating above it. With FS25 on the horizon, I revisited the idea. This time, instead of mixing everything together, I asked myself: what if I separated the crop types? Keep the arable crops in the main foliage group and move all orchard-style crops into the new, secondary group. And—taa-daa—it works beautifully. What I’ve Achieved So Far Using this setup, I’ve managed to keep all multifruit crops in the main foliage group, including several that had previously been removed to make room for orchard crops: Spelt, Triticale, White clover, Cover crop mix, Silphie. Not only are they back, but there’s still room for more. In the secondary foliage group, I now have 14 orchard or vine-type crops, including: Grapes & white grapes, Hops, Olives, 6 Fruit trees, 4 Berry bushes, the list is the same as on Zielonka, but with 4 new orchards: kaki (persimmon), goji berry, orange and lemon. And there’s still plenty of space left for additional orchard crops in the future. Also I splited silage in three: normal silage obtained from chaff fermenting (from maize and other crops with a forage harvester), grass silage and whole crop silage (this one is obtained mainy by using a forage harvester on a field of green rye - new crop, but you can chaff other grains too). If mowed, green rye will give grass. Added corn cob mix raw and fermented to the grain crusher. With ccm (the fermented one) you can feed the pigs for 100% productivity. Also now grass silage is weaker (60%) than the other 4 (including alfalfa and clover silages, 80%). In the pelletizer you can now make cow food pellets from all silages. All silages ferment in bunkers, also ccm raw. You can bale them too (and foil them to ferment). This is BETA for testing if problems occur because of the double foliage system. Also for testing the new additions. Next: taro and products from it. And adding the new crops to missing productions. Editing all harvesters (now only NH Braud has the new fruits). Report bugs on my Discord Server. Link in my profile. It was brought to my attention that I might forgot to add at contributors the maker of the new animals: rabbits, ducks and geese. So, till The next update, when I will correct that, the animals were added with the permission of WINGI, the creator of them. Sorry for the misunderstanding created.
  • Real Shader FX
    5 617
    This mod introduces advanced, realistic ReShade shaders for Farming Simulator 25, giving the game deeper and more natural visuals. The lighting is carefully balanced — not overly realistic, but tuned to look beautiful, coherent, and pleasant during gameplay. The updated lighting system not only improves the game’s appearance but also enhances the realism of sunrises and sunsets. In June, the sun sets at around 21:30, reflecting average conditions for Poland and Western Europe, making the in-game day-night cycle feel more authentic. The mod enhances atmosphere, color balance, contrast, and scene clarity while maintaining performance and preserving the natural FS25 aesthetic. Installation Guide ReShade 6.6.2 is required. Installing the shader: Place the shader file into: …/Farming Simulator 25/x64 Installing the lighting – option 1 (direct file replacement): Place the lighting files into: …/data/maps/mapEU/config Allow the game files to be replaced. Installing the lighting – option 2 (with AdditionalGameSettings mod): Install the AdditionalGameSettings mod Put the lighting files into: …/Documents/My Games/FarmingSimulator25/modSettings/additionalGameSettings/lighting This allows you to adjust lighting directly from the in-game menu. Do not change the download link. Enjoy!
  • CLAAS Lexion 8000 Real
    6 934
    KingMods Logo
    Published by KingMods
    This mod for the LS25 improves the CLAAS LEXION 8000: Diesel tank increased to 1,050 liters Grain tank reduced to 15,000 liters for a more realistic harvest frequency Adjusted pricing New sound design for an authentic harvest feeling Experience the LEXION 8000 even more realistically and with more driving fun! CLAAS LEXION 8000 Mod – Improved version for LS25 This modification takes your CLAAS LEXION 8000 to a new level: Key Features: Increased diesel tank: The tank has been adjusted to 1,050 liters, allowing longer operations in the field without frequent refueling. Reduced grain tank: The grain container has been reduced to 15,000 liters for more realistic harvest intervals and an authentic threshing experience. Adjusted prices: Both the purchase price and maintenance costs have been realistically adjusted to the performance of the thresher. New sound design: More realistic engine and working sounds ensure a more intense harvesting experience. This mod is ideal for players who value realism and immersion. Perfect for large fields and compatible with all common DLCs and mods.
  • ReShadePreset Tumle23 Real
    4 374
    Since i hit 2000 followers on Twitch i wanted to give out my new reshade. hope you enjoy you ned Darker shadows and colors custom lighting for it to look good :) https://www.kingmods.net/en/fs25/mods/62455/darker-shadows-and-colors
  • Zielonka Real Orchards - Multifruit
    16 315
    Full features for the multifruit additions in Riverbend Springs Description. Will update this one too later! More features will come in the next version, when will update all maps for the onions from DLC. Also then will add more languages for the map, like on the other maps. The orchards are not approved for usage on other maps! Exception, personal use, of course. Also can't give permission for the new animals and their husbandries, because they are not mine to give. You can freely use the prefabs on my page, but with credentials. Report bugs on my Discord. Link in bio. It was brought to my attention that I might forgot to add at contributors the maker of the new animals: rabbits, ducks and geese. So, till The next update, when I will correct that, the animals were added with the permission of WINGI, the creator of them. Sorry for the misunderstanding created.
  • Real shader and lighting for frame generation
    14 872
    Here is a slightly adapted version of my last shader. This version is adapted for frame regeneration such as FSR3 + image generation X2 (selectable in the LS25 settings). With this version, there is no black clipping (shadow artifacts for fast movements) with selected frame regeneration. The optical losses are only visible in a direct comparison and kept as low as possible. Nevertheless, for players with powerful systems, I recommend using my first version of the shader to achieve the best possible quality. Reshade with add-on support must be installed. Disable in the settings of the LS25 HDR! The shader includes slight adjustments to Martysmods Regrade. This option is only available by buying the respective FX files on the Martysmods website. However, color degrees settings are only minimal and by no means a must. Even without a regrade, the shader looks like in the pictures. Copy the ini configuration file in the following path: C: \ Program Files (X86) \ Steam \ Steamapps \ Common \ Farming Simulator 25 \ X64 Copy the folder with the lighting settings, in the following deposit: (and then select Ingame with the extended settings) Documents \ My Games \ Farmingsimulator2025 \ ModSettings \ FS25_Additionalgamesettings \ Lighting
  • Real Windpump
    1 627
    KingMods Logo
    Published by KingMods
    This mod modifies the Old Wind Wheel with Water Tank (category Container) by making the following changes: - The Windpump operation is simulated. Initially the water tank is empty, water appears gradually, depending on the wind speed. - The weather is simulated. During rain or snow, the water tank gradually fills with water (snow). At sub-zero temperatures, the Windpump does not work, and the water gradually freezes, transforming into ice. At above zero temperatures, snow and ice begin to gradually melt, transforming into water. Snow transforming into water in a ratio of 4 to 1 (4 liters of snow = 1 liter of water). - Visualization of water, ice and snow levels in the water tank. - Added sound of Windpump operation. - Added loading point for AI (marked with water marker). Category: Container Price: $10,000 Capacity: 6 300 l. Daily upkeep: $10
  • Real Autosave
    2 733
    KingMods Logo
    Published by KingMods
    How many times have you played with auto-save enabled, but did not start the menu for a long time, and the game crashed and you lost the save? Never again, now the game will always save according to the set save interval. You no longer need to run the menu for this purpose. It also works in MP. NOTE: When saving, the game may experience clipping, this is normal behavior.
  • Real GPS Mod
    33 694
    Real GPS Mod This mod does not include any GPS functionality, it is used to display the minimap and GPS track inside a vehicle without the need of using the HUD. The user can choose to rotate the minimap around the current location or display it statically. To better recognize smaller details on the map, it can be zoomed in. The mod adds the map to existing vehicles from the base game, so you can start using it right away with available vehicles. Mod vehicles that are properly prepared can also use RealGPS. A guide for integration can be found in the Readme.pdf in the mod directory. The functions are controlled using the following key bindings: -Enable/disable settings mode: Right Shift key + L -Toggle rotation mode: Y key -Zoom: Left Ctrl key + Page Up/Page Down -Select next map: End key (only available if multiple maps are present in the vehicle) Please note that rotation mode and zoom can only be changed when settings mode is enabled. This prevents accidental changes to the settings while working.
  • Real Three Point Attacher
    9 969
    everyone probably knows this mod from fs22 and it is a convert from this fs to 25, who doesn't know, this mod adds realistic throws of machines/weights, i.e. top, bottom and sideways
  • Real Sky
    8 940
    Real sky converted from FS22 You can find it on constructions ---> Decorations ---> Other If you want to change sky to other one, first sell the one you placed before! THIS SKY DOES NOT MOVE, ITS PLACED JUST AS LIKE OBJECT FOR DECORATION
  • Bomech Slurry Distributor Pack With Real Section Control
    3 877
    KingMods Logo
    Published by KingMods
    Slurry distributor Pack with adjustable working widths Bomech Multi Profi 21/15 Category: Slurry Tools Price: $69,500 Working width: 21.0m / 15.0m Working speed: 16 kph Bomech Multi 4XL Category: Slurry Tools Price: $104,000 Working width: 30.0m / 24.0m Working speed: 16 kph The working widths are switched by folding the arms via change workmode (Ctrl + Z). To allow the Field Helper and the GPS system to automatically recognise the current working width, it is necessary to click Reset once in the Settings menu after changing the working width.