Grinningmonk

Grinningmonk

0 subscribers

Activity

Grinningmonk Grinningmonk commented a mod

Stupid question, but where do I get teh spices from? My old dumb brain can't see anything that produces it.

Grinningmonk Grinningmonk commented a mod

Settings, in particular the remove animals (due to accident etc) does not remain consistent between sessions, always need to double check if it is how I want it.

Grinningmonk Grinningmonk commented a mod

Mid sized manchurian red trees (the ones that fork slightly near the top) are leaving floating branches behind after felling. Just those ones it seems, the other species are fine.

Grinningmonk Grinningmonk replied to a comment on a Work-In-Progress
Grinningmonk

Is this an updated version of eh 22 map? If so, you are a  legend.

@OlaHaldor Ahh I didn't realise the 22 map was that big. Regardless, I loved teh setting and will be giving this one a good go.

Grinningmonk Grinningmonk commented a mod

Finally a buncher head I can use!

Grinningmonk Grinningmonk commented a Work-In-Progress

Yes, with being able to make this a very good forestry sim, and the fact that 50% of my game play is forestry based (the rest a mix of quarrying and beef cattle) more maps like this just extend the life of the game. Looking forward to more progress, happy to test.