aforman90

aforman90

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aforman90 aforman90 replied to a comment on a mod
Murilloo18

Where can the product be sold?

@Murilloo18 I believe TheSnake has a Marmalade mod that has the latest one of TheMarket. It's set up to sell the products for TheSnakes mods

aforman90 aforman90 commented a mod

And Pizza is resource heavy as well. Love your mods!

aforman90 aforman90 commented a mod

Thank you for fixing the pallets! The individual cans were killing it. There is a beer production I believe you did that was using the exact same pallet setup with the individual cans. Would be awesome to see it work as well. Thanks!

aforman90 aforman90 commented a mod

Hoping these come to FS25

aforman90 aforman90 commented a mod

Hoping this comes to FS25

aforman90 aforman90 commented a mod

I had to look at their xml and i3d and the pallet spawn for the production was incomplete. No end nodes are there. Also in the i3d some of the end nodes were not numbered correctly. After matching out the numbering and saving in the i3d, I had to add a pallet spawn and proper i3d mappings for it in the xml. Finally got it to spawn pallets outside!

aforman90 aforman90 replied to a comment on a mod
DomiSPP57

Bonjour,  impossible de sortir des palettes de matériaux quand le batiment recois des  matériaux en mode distribution

@DomiSPP57  Yes. All of the products are going into storage, but no pallets coming out. :(

aforman90 aforman90 commented a mod

Updated the name to read "KIMCHI" specifically. At least it's working now :)

aforman90 aforman90 commented a mod

Well, this ended up showing the name in game as "%S (%S) now. But it's spawning the pallets. :/

aforman90 aforman90 commented a mod

Had to edit the "preservedFoodFermentedNapaCabage" production ID to have "name="%s (%s)" params="$l10n_fillType_fermentedNapaCabbage" I believe this was causing the mod not to be able to recognize "feremented napa cabage" as "kimchi"