Autodrive Myropillya

  • Autodrive Myropillya
  • Autodrive Myropillya
  • Autodrive Myropillya
  • Autodrive Myropillya
  • Autodrive Myropillya
Farming man
15 subscribers
BETA
1 871

AutoDrive for the "Miropillya" card
⚠️ AutoDrive continues to actively develop and improve!
Send all your wishes, comments and suggestions to me on Discord: https://discord.gg/HazKMu6sj⁠�
💙 If you want to support my work on the mod, you can donate: https://send.monobank.ua/jar/5U4TRqkUbP⁠�
The current status of AutoDrive is 130 active points
At the moment, the village of Miropilla is completely registered. Work on Koshmak is already planned and will be added in the coming weeks.

AutoDrive was created and tested on ZIL equipment with a trailer, so all main routes are guaranteed to work and are tested.
Important information
Some animal feeding points can only be accessed by a tractor with a trailer, as there is not enough space for large machinery in these areas.

WHAT HAS ALREADY BEEN DONE


Production
All productions in the village of Miropilla and beyond are registered.
Separate loading and unloading points have been created.
Added finished product points for manual or automatic loading.


Division of land plots
All plots are divided into categories:
🌱 Gardens - up to 1.2 ha
🌾 Allotments — from 1.2 to 5.3 ha
🚜 Fields - more than 5.3 hectares
The name of each plot indicates its area, for example:
Horod 134 (0.80 ha)
For quick navigation, the location of the site is also indicated:
Gardens near the house
Gardens near the store
Fields near the farm
and others
This allows you to quickly navigate the map and find the required area.

Meadows
Separate routes with the name:
"Meadow"

U-turn lanes
On large fields, special turning lanes have been created, thanks to which the equipment can independently turn through AutoDrive without the participation of the player.
You just need to start the route - the system will do the rest on its own.

Points of sale
All points of sale in the village of Miropilla and beyond are listed.
At the moment, no points of sale have been added for Koshmak.
Animal husbandry
Written:
Feeders for all types of animals.
Export of finished products.
Removal of manure.
Points of purchase of animals.
Delivery of animals to cowsheds.
Grain purchase points.
Silo purchase points.
Straw purchase points.
Points of purchase of root crops.

Road network
Almost all the streets of the village of Miropilla are marked for the fastest and most convenient movement of equipment.
Points "Near home"
For players who RP or have a lot of equipment, special "Near Home" points have been created.
This allows:
make room in the yard;
quickly send equipment to the parking lot;
it is convenient to organize the logistics of the farm;
save your own time.

Smart route system
For convenience, all routes have understandable names.
For example:
Home → Unloading grain cleaning
It is immediately clear where and where the equipment is moving from.

According to the same principle, routes were created for all productions and points of sale:
Boiler roomSchool
A shop near the highway
and many others
Additionally
It is also written:
Unloading of bunkers.
Loading near home.
Points of finished products.
Points for working with the AutoLoad mod.
Convenient places for manual loading of equipment.

✅ AutoDrive is constantly updated and improved. There are even more routes, new points and full integration of Koshmak ahead.

Server
Consoles
Changelog
1
Credits
Comments
9