Castile And Leon

  • Castile And Leon
  • Castile And Leon
  • Castile And Leon
  • Castile And Leon
  • Castile And Leon
  • Castile And Leon
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Published by KingMods
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V2.0.0.0
23 114

Hello farmer, and welcome to Castile and Leon!

In this virtual environment, you'll find many immersive features and details. You can wander through the streets of a Castilian village and admire its houses, squares, shops, bars, restaurants, pedestrians, traffic, and more.
The entire virtual environment includes several farms, each dedicated to livestock or horticultural production (in the case of greenhouses).
You'll also find several pastures for raising animals in the countryside.
You'll have access to three industrial parks.
One is located within the village, and the other two are on the outskirts, with a total of 27 production companies that you can purchase (if you have enough capital, of course).

Compatibility:
- Castile and Leon has a total of 251 registered items (crops and products).
- Currently, no more than 254 items (crops and products) can be added to a virtual environment.
If you have mods or DLCs enabled that add new crops or new production methods, and they exceed the limit, the map will not load. Disable them in your game.

- If you want to enjoy this environment and all its content, keep in mind that there are mods that change behavior or replace objects.

- Compatible with precision agriculture:
Note: Castile and Leon has a custom, realistic soil map.
All integrated crops, including fruit trees, are fully registered for precision agriculture.

Languages:
Castile and Leon is fully translated into: English, Spanish, German, French, Italian, Dutch, Danish, Finnish, Norwegian, Swedish, Czech, Portuguese, and Russian.

If you like Castile and Leon and its features, and would like it translated into your language, let me know on my social media.

Agriculture:
A total of 91 fields/terrains.

In addition to the original crops, you can cultivate rye, alfalfa, forage teff, forage poplar, lavender, mint, thyme, and rosemary in these fields.

You can also work with fruit trees such as:
-Apple
-Orange
-Cherry
-Lemon
-Quince
-Holm oak
-Chestnut
-Almond

You can produce juice, jam, and other products from the fruit trees. You'll find machinery for them in the shop.

Resin pines and stone pines:
- You can dedicate yourself to resin production with resin pines and pine nuts with stone pines.

Animals:
Regarding livestock, you'll have new breeds, with new feeds and production levels, and new, modified barns.

You can also make your own animal feed with the crops you cultivate or buy it in the shop.
Note: The use of the integrated stables, marked on the map with the logo, is recommended. These stables have an integrated manure bunker.

Aquaculture:
The aquaculture system I developed in FS22 will not be available in FS25.
The reason is that FS25 comes integrated with many items (crops and productions) and limits development.
Furthermore, Giants Software will release an aquaculture DLC, and adding it could cause confusion in the game since the aquaculture system I developed in FS22 has the same items as the DLC.
Therefore, I had no choice but to remove aquaculture.

IMPORTANT PHASE 2!!:
Phase 2 already includes the aquaculture system I developed in FS22 with changes for FS25.

Production:
On the other side of the town, across the river, is the old industrial park. There you'll find factories to produce several of the available products.
In the town, there are other businesses such as a bakery, cheese factory, tailor shop, pastry shop, and many shops marked as retail outlets.

The second modern industrial park is located on the outskirts, where the following are concentrated: an animal feed factory and products such as perfumes and natural medicines.
And in this new version for FS25, new factories and retail outlets have been added to this industrial park.
Note: (Modern factories have very high prices.)

The third modern industrial park is located northeast of the town. It houses the sawmill, a cardboard factory, a distillery, and a clothing factory.
Notable additions in this new version for FS25 include the new products of: peppermint oil, lavender oil, ethanol, and others.

Greenhouse:
Regarding greenhouse crops, I have added: cauliflower, peppers, cucumbers, and zucchini, and modified some of the original ones.
This greenhouse operates using compost, water, and herbicide, which you can purchase in the shop or produce yourself at the organic waste treatment plant (BGA).
Note: Herbicide is required in the greenhouse, for stone pines, and for maritime pines.

Shop:
In the shop, you'll find machinery and other add-on items, with options for color and other features.

Landscaping:
You'll find new modifications such as silos, animal stables, storage tanks, walls, gates, etc.
You can paint 25 different textures, lages, shrubs.

Remember to follow me on social media to stay updated and ask me any questions you may have.

Signed: (CyLModdingStudio).

Update: 2.0.0.0 (PHASE 2 + SPRING PACK).

Spring Pack?
- The Spring Pack is an extra piece of additional content and is part of Phase 2.

LANGUAGES:
- No new translations.

GENERAL INFORMATION:

Server
Consoles
Changelog
6
  • IMPORTANT NOTE: Requires a fresh start.

    PHASE 2!!:
    - Reduced the total number of items to 251 (crops and productions).
    - Note: Remember that you cannot add more than 254 items (crops and productions) to a virtual environment.
    - If you have any modifications or DLCs that add new crops or productions enabled, and they exceed the limit, the map will not load. Disable them in your game.

    ENVIRONMENT:
    - Environment redesigns!
    - New connections between biomes: Pasture, Poplar Grove, and Grove!
    - New bridges!
    - New AI guides!
    - Local fauna in rivers and reservoirs!
    - New tributaries!
    - New productions!
    - New shops to sell your products!
    - Increased number of plots you can buy to 91!
    - And much more!

    COLLECTIBLES:
    - Unique collectibles!
    Note: Discover how to find them and the story behind them.

    AQUACULTURE:
    - Aquaculture reintroduced from Farming Simulator 22, with new content!
    - You can raise salmonids!
    - Produce salmonid feed!
    - Produce fish roe!
    - Produce fresh fish!

    ARBORICULTURE:
    - Produce bonsai trees!

    FACTORIES:
    - New factories!
    - New pallets!
    - New factory maintenance!
    Note: Factory maintenance costs are set at 10% of the purchase price per month.

    ANIMALS:
    - Redesigns across all farms!
    Cows/Buffaloes:
    - Young calves can now be purchased.
    Horses/Mares:
    - You can now buy younger horses/mares (Foals)! They'll have a different stats icon!
    Chickens:
    - You can now buy younger chickens and roosters! Chicks will have a different stats icon!

    SPRING PACK!:
    - New items!
    - New placeable items!
    - Placeable machines to produce different items!
    - New vehicles and modified base game vehicles!

  • - Why can't I sell the enclosures when I buy the animal pastures (dehesas)?
    - Why aren't the stone pine or resin pine plots removed when I sell them?
    - The reason is that these are protected areas. When you buy these lands, you are buying access to them but with restrictions.
    You have the option to sell the stone and resin pines so they no longer appear in your production section if you do not wish to work them.

    LANGUAGES:
    No new translations.

    ADJUSTMENTS:
    Precision Farming:
    - Correct information (yield potential and expected yield) now appears when approaching fruit trees.

    Wild Animals:
    Note: Until now, deer were disabled and did not appear.
    The reason they were disabled is that their spawning is tied to trees, and they appear in the town and industrial areas.
    This doesn't look good visually because they can be seen passing through objects, walls, buildings, etc.
    With the new Vredo DLC, which adds wild boars, I have enabled them, even though they will appear in the town and industrial areas.

    Fruit Trees:
    - You can once again use the mulch mower and subsoiler for mulching and better yield.
    - New grass between fruit trees. Now, different, denser, and more visually appealing grass will grow for each type of fruit tree.

    Animals:
    - Adjustments to the honeycombs box that prevented them from being picked up.
    - Adjustments to animals and their prices.
    Note: Until now, you could only buy adult animals (I still believe buying adult animals makes more sense).
    Now, you can buy younger animals, except for newborns. If you want offspring, take good care of and feed your animals well.

    Others:
    - Collision adjustments on some pallets.
    - Texture adjustments on the pellet pallet.
    - Adjustments to the "Dehydrated" factory that prevented selling some types of bales.
    - Adjustments to pallet purchase prices at "Agricultural Supplies."

    IMPROVEMENTS OR NEW FEATURES:
    - Improved textures for compost and solid fertilizer pallets.
    - You can now buy compost pallets at "Agricultural Supplies."
    - Flour, rice flour, and feed flour pallets are now sacks.
    - Certain products, such as diesel, are now part of the price market, so their prices will fluctuate.
    - At the "Cardboard" factory, you can now produce bale twine, bale netting, and bale wrap.
    You can not only produce and sell them but also use them in your balers and wrappers.

    NEW CONTENT:
    - Placeable Pastures (Dehesas): Note: These placeable pastures are standard size, and you can modify the enclosure to create your own custom pasture.
    - New pallets for seeds, lime, and road salt.
    - New icons for oils.

  • - Removed monthly production costs from all production points.
    Note: The reason for removing these production costs is because a maintenance cost is already paid and adding production costs seems excessive.
    Therefore, all production factories and any other type of production you have activated, the cost will be 0.
    Only maintenance costs will continue to be paid.

    - Price adjustments for fruit trees.
    Note: Price reduced to 60 €/or the equivalent in your currency.

    - Fruit tree configuration adjustments.
    - Price and production adjustments.
    - Adjustments in missing translation lines.
    - Icon adjustments in the waste processing plant.
    - Price adjustment of the main beehive.
    - Adjustments of the CyL liquid trailer weight.
    - Roofing adjustments for bale and pallet storage.
    - Adjustments in Iberian pig feeding.
    - Adjustments in the greenhouse crop crates that serve as feed for chickens/poultry.

    IMPROVEMENTS OR NEW FEATURES:
    - Changes in BioBaler WB-55. Now in addition to poplar, you can chop other crops and convert them into convenient 3500l round bales of chaff.
    Note: Crops must be in a harvestable state to be shredded and baled simultaneously with the BioBaler WB-55.

    - Added particle system to the tuber storage roofing. Now you will observe when unloading with your trailer; particles, dust, sound and animation when storing and loading.
    - Added color option to the Bale Spike and CyL shovel tools. And changed their shop image.
    - Slight increase in size of greenhouse crops and slight increase in production.

    NEW CONTENT:
    - Thermal composter.
    Note: This thermal composter will be very useful in the beginning.
    It runs on diesel and you can produce compost on your farm for your greenhouse or greenhouses.

    - New wool, goat hair, and horse hair bales.

    - Added 2 new modded vehicles: Variofex 750 and Tigrecar 3200, featuring color options and increased capacity.
    Note: These two new modified vehicles are personal mods I've added.

  • - Fixed missing translation lines.
    - Reconfigured some loading and unloading points that weren't activating. (Examples: Hayloft, Lumberyard).
    - Added to bale storage sheds, visual signal of storage lock or unlock.
    - Added pallet storage to bale sheds.
    - The sawmill and cardboard factory have been renovated.

    Machinery:

    - Fruit harvesting machinery has been reconfigured. (You can now configure the desired crop type.)
    Note: It is recommended to sell your current fruit harvester and purchase the one available in the store. These harvesters will be removed in the next update to clean up the system files.
    - The Gregoire GL fruit harvester has been added, also with crop type settings.
    Note: You can now choose between two types of harvesters for working with fruit trees and select the type of fruit to harvest in the settings.

    Languages: Added Czech and Portuguese translations. By community request.

  • - All images in the shop and other locations have been changed as requested by Giants Software.

    - Changes to the perimeters of the pastures (the gates will no longer open).

    - Tweaks to the greenhouse.

    - Reduced the volume of the siren sounds.

    - Users have requested a Czech translation. I promise to add it in a future update. Please excuse me, it's a lot of translating.

Credits
  • CyLModdingStudio
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