Vyacheslavka — 4x map with 220 fields
I present to you my map Vyacheslavka, which is based on the real terrain of my native village Vyacheslavka, founded in 1862. And as a resident of this village, I want to tell you that the map is 73% similar to the real village.
I made this map for myself, but I decided to share it, maybe you will like it.
Basic data:
- 220 plots
- There are points of sale
- Own starting equipment
- There is production, which is located in its real places
- There are 3 quarries, into which stones and lime are poured
- There are 3 silo pits, in which there is already silage
- Large fields from 0.25 hectares to 135 hectares
I wish you a pleasant game, well, enjoy.
Global renewal.
- A new game is required.
Changes:
- Added factories placed throughout the map, added BGA.
- Sections have been changed, now there are 3 sections with a house, each of which has a place for equipment.
- Added roads, redeemed roads.
- The areas where the warehouses are reduced.
- The sections of the main farm are converted.
- The main mechanes are converted.
- Added 2 more fur stages.
- Reded landscapes.
- Fixed the problem with the tree.
- Changed points of sale.
- Added decor.
The archive contains a map and the necessary mods .... to unpack the archive ...
Changes:
- The house was rebuilt on the launch pad.
- The starting site can now be cleared for your needs.
- Added starting equipment for a light level.
- Some roads have been postponed.
- Added some roads.
- Added more wood.
- Added decor to the pond.
- The quarry was rebuilt, decor has been added.
- There was a marking on the road where it is in real life.
- Added pedestrian movement.
- Added additional decor.
- Visually, the card has become even better.
I wish everyone a pleasant game.
The archive contains a map and the necessary mods ...... Archive unpack .....
Corrections:
- Real GPS mod is now working on the map, the card is displayed as it should.
- I cleaned the file from unnecessary garbage, this reduced a little file size.
New conservation is not required.
The following problems are fixed:
- It is fixed that when buying a large barn, shepherd and pigsty, you could not use them. Now that you bought a plot of land with a barn, pigsty, sheepskin, you can use them or sell and build something of your own.
- It is fixed that when buying a site with a repository, you could not use it. Now that you bought a plot of land where the storehouse, you can use the repository or sell and build something of your own.
- Fixed, now you can buy and sell production, but you can’t remove it from the map, these production are in their historical places, here is their list: (Milk factory, sawmill, grain mill, bakery).
- Fixed, all the residual production are bought with the ground, and these production can be removed and built something of their own.
- Fixed when you buy a farmer site, you can sell what you do not need ..
- Fixed, in some places the movement of pedestrians has been corrected.
- Added pedestrian movement where it is needed.
- The alkal is how to install this card, some people have problems with this. Therefore, the Silka is https://youtu.be/oncu0
What's new:
- The zone is completely redesigned.
- Added triggers of the car shop and buying animals.
- The landscape was fixed, where the problems were noticed.
- Added more scenery.
- Most of the fences around the houses have been replaced, if necessary, they can be sold and put out of your fence.
- Production from the starting farm is separated, it took a lot of money for maintenance.
- The farm section is divided into several zones, this will allow you to redeem the site gradually.
This update requires a new game.
In this update, I added a little decor. Corrected some shortcomings that I found.