Vyacheslavka

  • Vyacheslavka
  • Vyacheslavka
  • Vyacheslavka
  • Vyacheslavka
  • Vyacheslavka
  • Vyacheslavka
19aleksandr93
36 subscribers
V3.1.0.0
33 109

Vyacheslavka — 4x map with 220 fields

I present to you my map Vyacheslavka, which is based on the real terrain of my native village Vyacheslavka, founded in 1862. And as a resident of this village, I want to tell you that the map is 73% similar to the real village.
I made this map for myself, but I decided to share it, maybe you will like it.

Basic data:
- 220 plots
- There are points of sale
- Own starting equipment
- There is production, which is located in its real places
- There are 3 quarries, into which stones and lime are poured
- There are 3 silo pits, in which there is already silage
- Large fields from 0.25 hectares to 135 hectares

I wish you a pleasant game, well, enjoy.

Server
Consoles
Changelog
10
  • - Replaced the school.
    - The club is replaced.
    - The kindergarten has been replaced.
    - The village council has been replaced.
    - The stadium is changed.
    - Added a dining room.
    - Fixed a restaurant.
    - Fixed the warehouse.
    - Replaced factories.
    - And there are many more small mistakes that were found and fixed.

  • First of all, I want you to not confuse the map "New Vyacheslav" and "Vyacheslav". These are two different cards, landscape and much more.
    The Vyacheslavka map was created on the basis of real terrain and relief.

    A sheet of changes on the Vyacheslavka map:
    - Changed production.
    - Everything necessary for the work of the card is already spelled out in the map itself.
    - Channel changed.
    - Svinarnik changed.
    - The shepherd is changed.
    - Changed the corral for horses.
    - Added restaurant.
    - The stadium is changed.
    - Fixed some problems with roads.
    - Sounds on the whole map are changed.

    I wish all farmers a good harvest and beautiful weather.

  • Global renewal.
    - A new game is required.

    Changes:
    - Added factories placed throughout the map, added BGA.
    - Sections have been changed, now there are 3 sections with a house, each of which has a place for equipment.
    - Added roads, redeemed roads.
    - The areas where the warehouses are reduced.
    - The sections of the main farm are converted.
    - The main mechanes are converted.
    - Added 2 more fur stages.
    - Reded landscapes.
    - Fixed the problem with the tree.
    - Changed points of sale.
    - Added decor.

    The archive contains a map and the necessary mods .... to unpack the archive ...

  • Changes:
    - The house was rebuilt on the launch pad.
    - The starting site can now be cleared for your needs.
    - Added starting equipment for a light level.
    - Some roads have been postponed.
    - Added some roads.
    - Added more wood.
    - Added decor to the pond.
    - The quarry was rebuilt, decor has been added.
    - There was a marking on the road where it is in real life.
    - Added pedestrian movement.
    - Added additional decor.
    - Visually, the card has become even better.

    I wish everyone a pleasant game.

    The archive contains a map and the necessary mods ...... Archive unpack .....

  • Corrections:
    - Real GPS mod is now working on the map, the card is displayed as it should.
    - I cleaned the file from unnecessary garbage, this reduced a little file size.

    New conservation is not required.

  • The following problems are fixed:
    - It is fixed that when buying a large barn, shepherd and pigsty, you could not use them. Now that you bought a plot of land with a barn, pigsty, sheepskin, you can use them or sell and build something of your own.
    - It is fixed that when buying a site with a repository, you could not use it. Now that you bought a plot of land where the storehouse, you can use the repository or sell and build something of your own.
    - Fixed, now you can buy and sell production, but you can’t remove it from the map, these production are in their historical places, here is their list: (Milk factory, sawmill, grain mill, bakery).
    - Fixed, all the residual production are bought with the ground, and these production can be removed and built something of their own.
    - Fixed when you buy a farmer site, you can sell what you do not need ..
    - Fixed, in some places the movement of pedestrians has been corrected.

  • - Added pedestrian movement where it is needed.
    - The alkal is how to install this card, some people have problems with this. Therefore, the Silka is https://youtu.be/oncu0

  • What's new:
    - The zone is completely redesigned.
    - Added triggers of the car shop and buying animals.
    - The landscape was fixed, where the problems were noticed.
    - Added more scenery.
    - Most of the fences around the houses have been replaced, if necessary, they can be sold and put out of your fence.
    - Production from the starting farm is separated, it took a lot of money for maintenance.
    - The farm section is divided into several zones, this will allow you to redeem the site gradually.

    This update requires a new game.

  • In this update, I added a little decor. Corrected some shortcomings that I found.

Credits
Comments
43