Garbindel

  • Garbindel
  • Garbindel
  • Garbindel
  • Garbindel
  • Garbindel
  • Garbindel
lshubniklas
149 subscribers
V1.3.0.0
77 544

!MODHUB VERSION WILL FOLLOW!


Welcome to Garbindel – An idyllic map for true farming enthusiasts!

Immerse yourself in the picturesque world of Garbindel, a fictional region in the heart of Germany.
This detailed map offers you everything a virtual farmer's heart desires:

With over 60 fields and numerous meadows, numerous cultivation and management options are available to you.
Whether wheat, corn, rapeseed or grass – you can really develop here.
The fields vary in size and shape, so there is something suitable for every playing style.
Dense spruce forests stretch through the landscape and invite you to get active with your forestry equipment.
Lumberjacks get their money's worth here, and the local sawmill is ready to process your harvested wood.

On your way through Garbindel you will find:

A modern biogas plant that helps you produce energy.
Two cozy courtyards:
The cow farm offers space for a large herd and is perfect for dairy farming.
The pig farm is waiting for your pig farm and offers everything you need to care for your animals.
Two points of sale that take your profits at fair prices.
A dairy that processes your milk into high-quality products.
No matter whether you focus on agriculture, livestock breeding or forestry, you will always find new challenges in Garbindel.

Map highlights:
Over 60 fields in different sizes and shapes
Numerous meadows for hay, silage or pasture areas
Dense spruce forests for forestry work
A biogas plant for sustainable energy production
A cow and a pig farm with extensive options
Two sales points, a sawmill and a dairy
Explore the rolling hills, tranquil forests and vibrant agriculture of this stunning region.

Server
Consoles
Changelog
7
  • -Changed Environemnt and Lightning
    -Fixed different issues
    -Made the Map Modhub ready.
    -Icon for the Shop got changed.
    -Performance issues got fixed

  • - Sawmill deducts €60,000 from the start from your payroll, has been fixed. The sawmill no longer belongs to you from the start.

  • Fixed Barley not loading, which is why no Barley existed on the map.
    Trees fly in the air at the dealer
    The manure heap was connected to the cowshed so that manure could be produced.
    Farmlands have been adjusted
    placeables.xml was revised and made multiplayer ready "boughtwithfarmlandoverwrite" was added.
    Files in the mod folder that are not needed have been removed.
    Manure storage on the pig farm was removed in order to place the dung heap where it was, otherwise it would not be recognized.
    PDA map adapted.
    Trees have been given a new collision because they no longer had a collision group after being replaced in the last update.
    Placeables.xml revised, now the map works in multiplayer as it should.

    english:

    Fixed an issue where barley was not loaded, resulting in no barley existing on the map.
    Corrected floating trees near the trader.
    Connected the manure heap to the cowshed to enable manure production.
    farmlands checked and edited.
    The placeables.xml file has been reworked and made multiplayer-ready
    "boughtwithfarmlandoverwrite" has been added.
    deleted unnessesary files wich used space in the modfolder.
    Removed the slurry storage on the pig farm to place the manure heap where it was located, as it wasn’t recognized otherwise.
    Adjusted the PDA map.
    Trees received a new collision, as they no longer had a collision group after being replaced in the last update.
    overworked the placeables.xml, multiplayer does now work as it should work.

  • NEW: The PDA has been manually reworked, improving the overall layout.
    A separate shop icon that was located on a field has been removed.
    A sign has been added to the cannery, now clearly indicating where bales can be sold.
    The map boundaries have been revised so that roads no longer seem to end abruptly.
    Fixed texture issues with the fertilizer tanks on the farm.
    Fixed a wall issue where a cobblestone texture was incorrectly used for a wall.
    Fixed an issue with the cannery where unloading was not possible.
    The cannery is no longer a factory; it is now just a general sell point.
    Deformation has been reset to 20 cm.
    Trees adjusted to prevent them from extending onto the road.
    All trees have been replaced to improve their appearance both up close and at a distance.

  • -Main courtyard entrances changed
    -Map background removed because it didn't fit the environment and caused performance issues.
    -Starting fields are no longer empty but now have the types of grass and wheat
    -Grass removed from roads
    -Biogas plant silo had grass fixed in the wall
    -Main courtyard, grass on the paving stones
    -Swineyard grass adjusted to the pigsty and shelter
    -AI traffic no longer gets stuck as often
    -AI traffic speed adjusted
    -Pedestrians disabled in order to have them better adapted in a new version.
    -Roof height adjusted in the main courtyard, Claas Evion Drescher no longer gets stuck.
    -Sawmill function customized
    -The sawmill, dairy and biomass plant are yours right from the start.
    -Soil deformation: Furrow for plowing reset to 20cm as 40 was too deep.
    -More ground angles installed and made playable
    -Manure lagoon in the main courtyard no longer has paving stones or concrete slabs visible in the lagoon.
    -Cobbled stone wall adapted to the main courtyard next to the grain silo and at the entrance.
    -Fixed texture errors on the main courtyard. (Details) Caused by a Gloss Map.
    -Fixed building in the main courtyard window lights day and night. Old lamps points removed.
    -Field numbers are now easier to see and fields are better and easier to purchase
    -Vehicle seller has been added to the shop
    -Adjusted noises
    -Cowyard entrances revised.
    -Fixed flying trees at the biomass thermal power plant
    -Teleport node added for dealers and vehicle sales

  • QUICKFIX:
    -Fixed the lime, manure, slurry texture not being shown
    -Fixed the straw placement error.
    -Fixed the ground angle error.


    NEXT UPDATE WILL BE A BIG FIX.

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