Hello everyone,
I'd like to introduce you to my Farm Tablet mod.
A while ago I came across a post from someone who had made a tablet for FS17. That inspired me to develop my own version for Farming Simulator 22. After spending a lot of time laying a stable foundation and getting the core functionality working, I've now reached a point where the mod is usable and ready to be shared for feedback and further development.
The tablet is still under development. Don't expect fully developed apps or in-depth interactions at this point, the focus is currently on functionality, stability and structure. Many components are still text-based, which may seem simple, but everything is deliberately designed to be easily extended and improved later.
The goal of this mod is to evolve into a compact, all-in-one tool that provides useful information without being intrusive or disrupting gameplay.
Planned and ongoing improvements:
- Further refinement of the tablet design and frame
- More visual elements such as icons instead of just text
- Color adjustments, interaction sounds and general UI refinement
- Extensions and improvements to apps based on feedback
- Further optimization of vehicle detection and data display
Please note that this mod is in active development.
Feedback, suggestions and ideas are always welcome and will greatly help improve the mod.
Thank you for taking the time to read this.
I hope we can create something beautiful and useful together <3
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Github: https://github.com/TheCodingDad-TisonK/FS22_FarmTablet
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COPYRIGHT NOTICE:
All rights reserved. Unauthorized redistribution, copying,
or claiming this mod as your own is strictly prohibited.
Original author: TisonK
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- Added Bucket Load Tracker app
- Fixed mouse event bug in tablet UI
- Improved TerraFarm compatibility for digging app
- Updated translations for new app
- Reworked Digging app to use real Farming Simulator 22 terrain and vehicle data
- Removed hardcoded values
- Added detection for active terrain deformation
- Added live cut / fill depth display based on actual terrain height changes
- Improved digging vehicle detection
- Added clear indicators for active vs idle digging vehicles
- Added compatibility with terrain deformation mods (TerraFarm, Earthworks)
- General stability and performance improvements after last version*
*Previous version (v1.0.5.7) was pushed to soon, therefor i forgot some lines to rewrite
before double checking to publish. This is fixed now!
- Added "Digging" app*
*For now i have hardcoded the values. I need to understand this side of FS first before
i can somewhat make something usefull for players that like to dig :)
- Removed an unnecessary check in the update function*
- Aligned the “Select Vehicle” text in the Workshop app
- Updated the Weather app**
*The removed update check was causing console spam when debug mode was enabled.
Since it was checking every tick if income or tax mod where loaded or not.
**The Weather app is currently hardcoded due to ongoing issues with weather data handling
This may be improved or replaced in a future update
- Added new "weather" app
- Fixed small issue in the workshop app
From now on FS22_IncomeMod and FS22_TaxMod are needed for this mod!
- Added integration with Income Mod
- Added integration with Tax Mod
- Added Workshop Modification app*
- Improved tablet UI stability and responsiveness
- Fixed vehicle selection functionality
- Added debug mode for troubleshooting mod interactions**
*When near a vehicle you can open the tablet and click on W (the app).
In the middle of the screen you see "Select Vehicle".
**BE AWARE (at least i am)
If DEBUG mode is enabled console will spam...
- Changed tablet UI frame*
*Im aware that the text is a bit out of the tablet frame.
Hope this will be fixed in upcomming updates!
- Added a watermark to the tablet frame*
*Unfortunately, some people choose to republish my work on sites such as modhoster.de without permission.
I invest a significant amount of my free time into creating these mods, and it is not acceptable for others to reupload them and present them as their own.
As clearly stated, these mods are protected by copyright.
- Added a keybind to toggle the tablet (press `T` to open/close)
- Fixed a temporary issue with "Net Income" in the Dashboard app*
- Reordered apps for improved usability
- Added console enable instructions to the Settings app
- Renamed "Updates" to "Tablet Updates"
- Improved app descriptions in the App Store
- Vehicle detection improvements are in progress**
*Currently, the calculation only checks whether you have a loan and treats it as an expense.
This is a temporary measure for testing purposes.
Additional checks and improvements will be added in the next update.
**At the moment, the mod checks for objects that come close to a vehicle.
As a result, trailers, headers, and similar equipment may be detected as vehicles you own.
This behavior will be refined and fixed in future updates.
- Fixed dashboard app showing real data instead of placeholder values
- Fixed farm ID detection for multiplayer compatibility
- Improved vehicle counting logic for all vehicle types
NOTE:
"Active Fields" will show 0 for now.
This hopefully gets fixed with the next version change <3