Hello farmer and welcome to Castile and Leon.
In this map you will find many immersive features and details.
You can get lost wandering the streets of a Castilian town and contemplate its houses, squares, shops, bars, restaurants, pedestrians, traffic, etc... and an industrial estate.
It will snow differently, it will rain differently, in winter you will be able to observe smoke in the chimneys of the houses and in their factories.
Castile and Leon: New horizon, is fully translated into: English, Spanish, German, French and Italian.
If you like Castile and Leon: New horizon and its characteristics, and you want me to translate it into your language, comment on the official Farming simulator forum.
A total of 62 fields/plots, some of them square and many irregular.
For these fields you will have a total of 28 crops at your disposal.
In addition to the originals, you will be able to grow rye and alfalfa.
As a novelty, you can grow and work these fruit trees:
You will be able to produce juices and other products working the fruit trees. In the store you will find machinery for them.
You will also work the resin with resin pines ( Pino negral ) and pine nuts with stone pines ( Pino Albar ).
(Note: The sugar cane and oil radish crops have been removed from the map.)
As for livestock, you will have new breeds, with new feeds and productions and modified stables. You can also make your own feed with the crops you work or buy them at the store.
(Note: Stalls have integrated manure bunker).
On the other side of the town, across the river, is the industrial estate, there are the factories to produce all the products and others scattered around the map.
Other productions such as the bakery, cheese shop, tailor shop, pastry shop and many shops marked as points of sale are located in the town.
Regarding greenhouse crops, I have added: cauliflower, carrot, garlic, pepper, cucumber, spring onion and zucchini.
You will have at your disposal two different types of greenhouses. These greenhouses work only with compost that you can buy in the store or produce yourself in the composting plant or (BGA).
I have added modified machinery, with color option and other characteristics.
You will find new modifications such as silos, stables, storage tanks, walls, doors, etc...
You will be able to paint 15 different textures, place new trees, paint foliage such as grass, bushes and flowers to decorate your farm.
Greetings to the entire Farming community.
- Corrected stone pines and resin pines.
- Corrected compound feed factory.
- Corrected placeable herbicide and liquid fertilizer deposits.
- Added Castilian-Leonese names in npcs.
- Added to the bulk category the load of compound feed, crushed cereal, crushed protein cereal, chopped potato and chopped carrot.
- Disabled the possibility of painting the river bed background texture. (It is a texture integrated into the world associated with sounds).
- Increased the storage capacity of materials that enter all factories by the millions.
- Added the sale of bales of alfalfa hay and grass hay to agricultural supplies.
- Eliminated a function from all factories, because it caused a constant repetition of sales, when the factories are at their maximum.
- Changed 3 reading textures from png to dds in the world.
- Added straw bale unloading to modified cow and sheep stables.
- Minor readjustments and touch-ups.
- Changed the precision farming ground map. ( This change is only available if you start a new game ).
- PDA with more definition.
- Added routes for the AI on all roads. Now your workers will use the roads to move, instead of crossing the neighbor's fields.
- Minor readjustments and touch-ups.
- Added modified weeders.
- The original weeders cause a blockage of the agricultural vehicle when used in the fields, refrain from using them. Use the modified weeders I added or the original CHOPSTAR 5-90 + ROW-GUARD hoe.
- You can continue with your saved game, although it is recommended to start a new one.
- In winter, as far as possible, there will be content updates.