letsbehavingmoo

letsbehavingmoo

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letsbehavingmoo letsbehavingmoo ha risposto a un commento su un mod
Orfe3y

Hi, I tested your mod, which is interesting, but it doesn't make sense to me with such an economy, for example, pies make a profit of about 50%, which is very small with such production costs, where you need to keep chickens, cows, a greenhouse, etc.

@Orfe3y I’m happy to add a translation if you are willing to do it, I had to use google translate for the German and French and I’m not even sure it makes sense. 

What’s up with the icons? I tried to use basic clear ones and not add any text to icons, pallets, signs etc so when people play in different languages it looked the same for everyone. This was my first mod and I had to learn everything from scratch from giants editor, xml, blender, gimp, paint.net, texture editors etc.

On the prices I’m reluctant to change them as I don’t want to ruin people’s saves by changing too much. I’ve kind of backed myself against the wall with this mod as I can’t really change or add anything more as it breaks for limits of the game. I’ve started a new one (Another 40 odd recipes) and will definitely consider upping the selling price.

letsbehavingmoo letsbehavingmoo ha risposto a un commento su un mod
oli67

bonjour, j'ai placé l'usine laitière, aucune palette ne sort alors que la quantité de fromage est atteint. Est ce que quelqu'un d'autres à ce soucis de palettes? merci pour votre réponse

@oli67 sadly I can’t change the tables the game produces for incoming and outgoing products. Wish I could have two separate production chains menu for each factory but without you having to place another building I couldn’t do it.

letsbehavingmoo letsbehavingmoo ha risposto a un commento su un mod
Orfe3y

Hi, I tested your mod, which is interesting, but it doesn't make sense to me with such an economy, for example, pies make a profit of about 50%, which is very small with such production costs, where you need to keep chickens, cows, a greenhouse, etc.

@Orfe3y I tried to make the selling prices some what realise. I based the prices on what you would get if you just sold the ingredients separately plus a small extra for turning them in to apple pies (for example), then more for producing all the bakery productions and turning that in to a full pallet and again more for fully running a cycle in the supermarket. If you just produce one item and sell that then yeah the profit is quite small but better than you would have got selling the ingredients separately. The idea was producing everything in the factory for more profit then again more for actually selling it in the supermarket. The money does add up very quickly if you can do more than just one of the recipe. 



In hindsight the only one I would have changed would be the non food pallet. I made that have a much bigger profit than i should have.

letsbehavingmoo letsbehavingmoo ha risposto a un commento su un mod
oli67

bonjour, j'ai placé l'usine laitière, aucune palette ne sort alors que la quantité de fromage est atteint. Est ce que quelqu'un d'autres à ce soucis de palettes? merci pour votre réponse

@oli67 Hi, the cheese which is made in the dairy is only for the cheeseboard production so pallets will not spawn which is why the storage is quite low. The cheese produced in the creamery is for the other productions which need cheese. Sorry about any confusion.

letsbehavingmoo letsbehavingmoo ha commentato un mod

Hi, if anyone is having an issue with this mod were the productions chains aren’t loading this is due to the amount of filltypes I added to the game (69, leaving about 10 for other mods) the game as a limit but the mod works standalone or with other mods which don’t add loads of other filltypes from other production sites.