Search results for auto ufa r1🎰fa9a.com

32 results
  • Auto Open Gates
    2 543
    KingMods Logo
    Published by KingMods
    This mod extends the base functionality of AnimatedObject so that doors and gates open automatically when a player or vehicle enters a trigger area. This is done by reading custom XML settings defined in the "" tag of an animatedObject entry. The following custom XML keys are supported: 1. "autoopen=false" (default: true) Enables or disables autoopen globally. If unset, it defaults to "true". If set to "false", autoopening of vehicles and players is disabled regardless of the other settings. 2. "autoopenVehicles=false" (default: true) If set or not, vehicles entering the trigger will open the door/gate. 3. "autoopenPlayer=false" (default: true) If set or not, the player (on foot) entering the trigger will open the door/gate. **Usage examples: In your mods XML file** • Enable auto-opening for vehicles and players: Enabled by default, no need to enable it. • Disable auto-opening for vehicles and players: autoopenPlayer="false"/> • Disable auto‑open for vehicles:
  • Auto Horse Care
    1 343
    KingMods Logo
    Published by KingMods
    Don't like riding horses? Or maybe you are very busy on your farm and don't have time to train your horses? This helper will do it for you :D.
  • Auto Light On/Off
    1 121
    KingMods Logo
    Published by KingMods
    Automatically switches the light of the current vehicle or player on or off, depending on whether it is night or day. Works both when entering the vehicle and while driving. If the automatic action is manually overridden, the automatism is deactivated until the vehicle/player is changed or sunrise/sunset is reached. For the player, the automatism can be deactivated in the general game settings. For error messages or suggestions please visit: https://github.com/Fetty42/FS25_AutoLightOnOff/issues or https://forum.giants-software.com/viewtopic.php?t=208708
  • Dropdeck Trailer 53Ft Auto
    1 766
    KingMods Logo
    Published by KingMods
    16.15 meter long low loader trailer with configurable construction options - The same popular mod from FS22, converted by Macktrucker921 in FS25 Categories: trailers, wood transport, cotton transport, transport, low loaders, platform trailers - Standard price of the trailer: $ 55,500 Building configurations: - Tipper structure: Price: $ 42,000, standard capacity: 106,625 liters - Add tipper cover: $ 1,000 - Tank for the transport of liquids ($ 15,000). Can transport all game of play: milk, water, herbicide, manure, fermentation residues, liquid fertilizers and fuel. - Add manure and fermentation. - The working width of the slurryer can be adjusted. -The manure/fermentation loyalty has a width of 24 meters and is adjustable. -Forest forks: Price: $ 3,500 (can easily transport two stacks of 8-meter wood) Functions: - Frame, wooden floor, tipper, forest forks, cover, fluid tank, tank cladding and rims can all be selected separately. - Optional tail clutch. - grapes were added to the "bulk goods" category for transport. This also adds grapes to all supporters in the game who can load everything that is listed in the "bulk goods" category. - Unrealistic filling capacity configurations for tippers, tankers and slurry. - Worklight in the back. Tire configurations: -Lizard Standard Dual, Lizard Wide Single, BKT Wide Flotation, Trelleborg T-404 Standard, Trelleborg T-404 Wide, Continental Dual, Nokian Standard, Nokian Wide and Nokian Dual. - can be configured with double, shared, triple and four-axis axes. Bale capacities for automatic charging: - 550 conventional bales (1.2 m). - 54 cuboid bales (1.8 m). - 45 cuboid bales (2.2 m). - 42 cuboid bales (2.4 m). - 42 packed conventional bales -40 hesston bales - 52 round bales (1.25 m). - 42 round bales (1.50 m). - 34 round bales (1.80 m). -13 cotton round bales -3 cotton blocks -Automatic charging of all listed bales up to 9 times the capacity. To use the automatic charging function, press the "B" button to start and stop the charging process. With the "Y" button you can unload the bales. Place it with the left mouse button at the desired place. With the "Y" button you can then take them off or load them directly to the loading area to manually unload them. After unloading, the "Y" button must be pressed again in order to "reset" the autolade process for the next load.
  • Auto Enable Straw Swath
    3 588
    KingMods Logo
    Published by KingMods
    Description: Automatically activates the straw swath of a combine harvester when a suitable crop type is harvested. You can manually toggle off the straw swath after the mod activates it. Once disabled, the mod will not re-enable it until the crop type being harvested changes again. Hotkeys: None required; activation is automatic based on crop type.
  • Auto Millk comes out
    6 282
    KingMods Logo
    Published by KingMods
    With this simple mod, the milk sale in your game is automated. Enjoy seamless milk management without manual work.
  • Disable Cover Auto State Change
    2 945
    In the base game, the cover of your trailer, fertilizer or seeder opens when you are driving to your loading trigger and closes when you are driving away from it. With the Mod, the cover stays in the current state and does not change its state automatically.
  • No More Auto Lift
    5 573
    KingMods Logo
    Published by KingMods
    Thanks to this modification, the implements remains on the ground when attached. For more information, full changelog, help, and report issues please visit GitHub.
  • Auto Turn Off For Turn Lights
    7 933
    KingMods Logo
    Published by KingMods
    This specialization ensures that the indicators are automatically switched off after turning.
  • Indoor Camera Auto Rotation
    9 910
    This mod supports all base game front loaders, wheel loaders and telehandlers with articulated steering. It simply allows an indoor camera to follow the front of the vehicle when you steer left or right. You need to buy the ones marked as: (Camera rotation). You can choose sensitivity of rotation or you can turn off the function in the shop. Notice: Indoor camera suspension has to be turned off in menu to get mod working. Supported vehicles: Front loaders: - Shaffer 23E - Shaffer 2630 - Class Torion 639 Wheel loaders: - Class Torion 956 Sinus - Class Torion 1511 - Class Torion 1914 Telehandlers: - Shaffer 4670 T - Shaffer 9660 T-2
  • Disable Leveler Auto Movement
    7 770
    In the base game, the leveler moves on its own while compacting chaff, making it easier to level the silo. This mod stops the leveler from moving automatically and keeps it in its current state without user input.
  • Disable Cover Auto State Change
    3 934
    In the base game, the cover of your trailer, fertilizer or seeder opens when you are driving to your loading trigger and closes when you are driving away from it. With the Mod, the cover stays in the current state and does not change its state automatically.