Search results for auto bitcoin mining💯Login-[qfscoin.com]

33 results
  • Old Auto Shop (Workshop)
    1 139
    Brought straight out of the work shop at OK Used Mods, here is my old auto shop with. I hope you enjoy this mod, I know I have fun with it. Functional lift and work shop trigger Let this worn shop be the start of your new business. Functional lift and doors all around make this building a top contender. Other Credits: I used lambos car lift and beautiful roll up doors by Iconic Upgrades. CLEAN LOG! Updates/Conversion and notes: Converted from FS19 to FS22 By: OK USED MODS Category: sheds, tools Price: $25000 Fun: priceless If You Discover Issues With This Mod Please Contact Us. We Hope You Enjoy It! Thanks again for your support, you're all OK in my book! Convert 22 to 25 astropawian
  • Auto Open Gates
    4 403
    KingMods Logo
    Published by KingMods
    This mod extends the base functionality of AnimatedObject so that doors and gates open automatically when a player or vehicle enters a trigger area. This is done by reading custom XML settings defined in the "" tag of an animatedObject entry. The following custom XML keys are supported: 1. "autoopen=false" (default: true) Enables or disables autoopen globally. If unset, it defaults to "true". If set to "false", autoopening of vehicles and players is disabled regardless of the other settings. 2. "autoopenVehicles=false" (default: true) If set or not, vehicles entering the trigger will open the door/gate. 3. "autoopenPlayer=false" (default: true) If set or not, the player (on foot) entering the trigger will open the door/gate. **Usage examples: In your mods XML file** • Enable auto-opening for vehicles and players: Enabled by default, no need to enable it. • Disable auto-opening for vehicles and players: autoopenPlayer="false"/> • Disable auto‑open for vehicles:
  • Auto Horse Care
    1 918
    KingMods Logo
    Published by KingMods
    Don't like riding horses? Or maybe you are very busy on your farm and don't have time to train your horses? This helper will do it for you :D.
  • Auto Light On/Off
    1 807
    KingMods Logo
    Published by KingMods
    AutoLight – Automatic Vehicle and Player Lighting With this mod, light management becomes a breeze! AutoLight automatically turns your current vehicle’s or player character’s lights on or off – depending on whether it’s day or night. Whether you're just getting in or already on the move, the mod always ensures the appropriate lighting. If you operate the lights manually, AutoLight detects this and temporarily disables the automatic mode. The automatic mode is reactivated as soon as you switch vehicles or characters – or when the next sunrise or sunset occurs. For your player character, the automation can be easily disabled in the general game settings. For bug reports or suggestions, please visit: https://github.com/Fetty42/FS25_AutoLightOnOff/issues or https://forum.giants-software.com/viewtopic.php?t=208708
  • Dropdeck Trailer 53Ft Auto
    1 983
    KingMods Logo
    Published by KingMods
    16.15 meter long low loader trailer with configurable construction options - The same popular mod from FS22, converted by Macktrucker921 in FS25 Categories: trailers, wood transport, cotton transport, transport, low loaders, platform trailers - Standard price of the trailer: $ 55,500 Building configurations: - Tipper structure: Price: $ 42,000, standard capacity: 106,625 liters - Add tipper cover: $ 1,000 - Tank for the transport of liquids ($ 15,000). Can transport all game of play: milk, water, herbicide, manure, fermentation residues, liquid fertilizers and fuel. - Add manure and fermentation. - The working width of the slurryer can be adjusted. -The manure/fermentation loyalty has a width of 24 meters and is adjustable. -Forest forks: Price: $ 3,500 (can easily transport two stacks of 8-meter wood) Functions: - Frame, wooden floor, tipper, forest forks, cover, fluid tank, tank cladding and rims can all be selected separately. - Optional tail clutch. - grapes were added to the "bulk goods" category for transport. This also adds grapes to all supporters in the game who can load everything that is listed in the "bulk goods" category. - Unrealistic filling capacity configurations for tippers, tankers and slurry. - Worklight in the back. Tire configurations: -Lizard Standard Dual, Lizard Wide Single, BKT Wide Flotation, Trelleborg T-404 Standard, Trelleborg T-404 Wide, Continental Dual, Nokian Standard, Nokian Wide and Nokian Dual. - can be configured with double, shared, triple and four-axis axes. Bale capacities for automatic charging: - 550 conventional bales (1.2 m). - 54 cuboid bales (1.8 m). - 45 cuboid bales (2.2 m). - 42 cuboid bales (2.4 m). - 42 packed conventional bales -40 hesston bales - 52 round bales (1.25 m). - 42 round bales (1.50 m). - 34 round bales (1.80 m). -13 cotton round bales -3 cotton blocks -Automatic charging of all listed bales up to 9 times the capacity. To use the automatic charging function, press the "B" button to start and stop the charging process. With the "Y" button you can unload the bales. Place it with the left mouse button at the desired place. With the "Y" button you can then take them off or load them directly to the loading area to manually unload them. After unloading, the "Y" button must be pressed again in order to "reset" the autolade process for the next load.
  • Auto Enable Straw Swath
    3 741
    KingMods Logo
    Published by KingMods
    Description: Automatically activates the straw swath of a combine harvester when a suitable crop type is harvested. You can manually toggle off the straw swath after the mod activates it. Once disabled, the mod will not re-enable it until the crop type being harvested changes again. Hotkeys: None required; activation is automatic based on crop type.
  • Auto Millk comes out
    6 364
    KingMods Logo
    Published by KingMods
    With this simple mod, the milk sale in your game is automated. Enjoy seamless milk management without manual work.
  • Disable Cover Auto State Change
    3 008
    In the base game, the cover of your trailer, fertilizer or seeder opens when you are driving to your loading trigger and closes when you are driving away from it. With the Mod, the cover stays in the current state and does not change its state automatically.
  • No More Auto Lift
    5 734
    KingMods Logo
    Published by KingMods
    Thanks to this modification, the implements remains on the ground when attached. For more information, full changelog, help, and report issues please visit GitHub.
  • Auto Turn Off For Turn Lights
    10 201
    KingMods Logo
    Published by KingMods
    This specialization ensures that the indicators are automatically switched off after turning.
    Updated
  • Indoor Camera Auto Rotation
    10 021
    This mod supports all base game front loaders, wheel loaders and telehandlers with articulated steering. It simply allows an indoor camera to follow the front of the vehicle when you steer left or right. You need to buy the ones marked as: (Camera rotation). You can choose sensitivity of rotation or you can turn off the function in the shop. Notice: Indoor camera suspension has to be turned off in menu to get mod working. Supported vehicles: Front loaders: - Shaffer 23E - Shaffer 2630 - Class Torion 639 Wheel loaders: - Class Torion 956 Sinus - Class Torion 1511 - Class Torion 1914 Telehandlers: - Shaffer 4670 T - Shaffer 9660 T-2
  • Disable Leveler Auto Movement
    7 840
    In the base game, the leveler moves on its own while compacting chaff, making it easier to level the silo. This mod stops the leveler from moving automatically and keeps it in its current state without user input.