Basically, the main part of the mod is almost ready. All that’s left to do is add sounds, external decals, and so on. You could say we’ve covered about half the journey. Next on the plan is a variety of different configurations and additional equipment.
This so‑called “wear”. I decided to keep it to a minimum — I don’t like beat‑up vehicles. I think scratches and small chips will be enough. Plus, a shader with custom textures for these chips and scratches.