Map redesigned;
4km x 4km.
completly new map redesign.
Ficticious map that uses parts of real life areas combined together, based on central north Uruguay.
Early development.
as of right now it is planed to have; 1 sellpoint, 1 gas station, 1 dealership, 1 town.
it is also planed to have a starting farm wich might include; a house in the town, a small "ranch" house near the fields, a pickup truck, a john deere 9400 harvester, a ford 7810 4x4, a case 2470, some custom made tools (that will come with the map) meant for rice farming tasks.
what to expect?:
- like half of the map not being meant to be played, but rather being purely aesthetical or part of the background.
- "poor graphics, but original textures and models"; since i loved the aesthethic old farm sim maps have, i am making this map inspired by that aesthetic;
- 2D trees that use images from the trees of the area (i might make them 3D models but for later).
- the town modeled using pictures from google maps
- a lot of "fake" foliage models that uses images from species of the area; can be removed; a lot of areas don't have "foliage" but rather this fake foliage.
- pre built fences in the map (not placeables), can be removed tho.
- custom calendar, license plates, prices, yields, traffic vehicle models.
- possibly more rice species.
- possibly "rye grass" being a new crop.
- custom foliage texture for a few crops.
- models that change in certain times of the year; the water height in the reservoir and river, the texture of foliages and trees, etc.
- some of the areas meant for rice cultivation will already have prebuilt terraces.
- some areas have "fake" terrain; instead of using the actual terrain, there's a model on top.
- custom wildlife; sounds, animals, etc.
- creeks and humid areas that can't be used; meant for aesthetics.
Suerte con ese trabajo. Espero ver como les quedo pronto. Siempre es bueno un mapa sud americano 4x. saludos