Riverbend The Aftermath

  • Riverbend The Aftermath
  • Riverbend The Aftermath
  • Riverbend The Aftermath
  • Riverbend The Aftermath
  • Riverbend The Aftermath
  • Riverbend The Aftermath
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Published by KingMods
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V1.1.0.0
9 431

100 years after Riverbend suffered a natural disaster. Parts have begun to recover, while others are still a wasteland. To the north of the river you will find lush forests and green pastures. However, to the south it remains a desert. Do you have what it takes to restore the area to its original beauty?

Map features:

- 3 diverse biomes
- 97 Fields (small to large)
- 152 Farmlands
- Multiple forestry plots to test your skill with all equipment
- Over 24,000 trees (30,000 trees maximum)
- Multiple empty plots that are perfect for building new farms, raising livestock, or placing production facilities
- Mutiple locations that are perfect for small and vintage equipment
- Several base game productions have had their output and storage increased, including all small production facilities

N. American train cars by Bcbuhler

Server
Consoles
Changelog
3
  • Loggers Rejoice!!
    -Increased number of buyable farmlands from 123 to 152 to include several previously inaccessible forest areas (farmland 152 includes all roads that do not have traffic)
    -Adjusted size of several farmlands
    -Adjusted water trigger at water tower in the main town
    -Made the decorations with the starting farmhouse sellable with the house
    -Removed some fences along river south of the main farm where new property is available for purchase
    -Decreased radius of Deadwood contract on farmland 117
    -Removed water puddles from farm areas as this unintentionally led to some placed buildings getting flooded during rainy weather

    New save only required for the following changes:
    -Plowing of snow now allowed throughout entire map
    -Swapped out locomotive on train with N. American locomotive
    -Dredging Boat now produces stones

  • ***NEW SAVE REQUIRED***
    -Adjusted evironmental lighting
    -Adjusted water towers and added water fill trigger at tower in main town area
    -Adjusted the overall starting appearance of the desert biome
    -Removed the static water puddles during hail storms

Credits
  • InsaneSimGuy
Comments
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