Over 50 items!
Biggest Cannabis DLC Pack to hit FS22!
~ This pack includes its own TAB (Cannabis DLC) in the build menu and is broken down as the following categories
~ Processing Rooms
~ Stoner Extras
~ Now Includes Cannabis DLC Vehicles and Tools!
~~ Brand New Production Points such as ~~
~ Indoor Grow Sheds
~ Small, Medium, and Large Greenhouses
~ XL Greenhouse Complex
~ Cannabis Trim Facility
~ Cannabis Drying Room
~ FoxFarm Soil and Fertilizer
~ RAW Rolling Facility
~ MassCann Dispensary
~ Half Baked & Fully Roasted Coffee Shop
~ Chong's Bong's
~ Cannabis Vending Machine
~ Plus so much more!
~~ Brand New Fill Types such as ~~
~ Harvested Cannabis
~ Dried Cannabis
~ Trimmed Cannabis
~ Cannabis Clones
~ Cannabis Seeds
~ Cannabis Milk
~ Cannabis Coffee
~ Baked Edibles
~ THC Oil
~ CBD Oil
~ RAW 1oz Joints
~ FoxFarm Soil
~ FoxFarm Fertilizer
~ Cannabis Farbric
~ And More!
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** DO NOT UPLOAD TO ANY OTHER MODSITE **
*** IF FOUND OR REPORTED LINK WILL BE DISABLED AND RUINED FOR EVERYONE. BE FAIR, JUST SHARE! ***
~ Removed Diesel Trailer (too many issues)
~ Added Vehicles/Equipment: Cannabis DLC Fleet - FST 990, MKS 32
~ Remade Some Store Icons with FSIconGenerator for better quality store images
~ Introducing 5 new filltypes/products: Tobacco, Cigars, Blunts, Hash Brick, Hash Coins
~ Tobacco Greenhouse added: Input - Water : Output - Tobacco Pallets
~ Cigar Factory: Input - Tobacco : Output - Cigars
~ Blunt Factory: Input - Cigars, Cannnabis, Cannabis Sack : Output - Blunts
~ Hash Press Factory: Input - Cannabis or Cannabis Sack : Output - Hash Brick
~ Hash Coin Factory: Input - Hash Brick : Output - Hash Coin
~ Fixed textures path for 53' Dry Van Trailer
~ Fixed Cannabis Dog House i3d capitalizations, now shows correctly
~ Fixed Specialization Errors for placeables
~ Cannabis Drying Room - Removed Diesel Input, Adjusted capacities and Cycles
~ Canna Grow Shed - Removed Diesel Input
~ Added bulk textures to FoxFarm Fertilizer - Can now carry and purchase in bulk
~ Added Canna Bulk Buying Station!
~ Added Krampe 3 in 1 Bulk Trailer - 50,000 ltr capacity. Flashing cannabis leaves
~ Added Diesel Tanker
~ Added Water Distribution Tank! - Cost $0 input for water. Converts 0 ltrs to 10,000 ltrs. SET TO DISTRIBUTE! Will fill EVERY growhouse that requires water automatically!!!
~ Cannabis DLC Pack V 1.1~
~~*Please Rate This Mod*~~
~~~~~MAJOR UPDATES NEWS~~~~~
After getting everyone's reports on errors. I have spent that past couple day's correcting everything. I am happy to announce that I've gotten 99% of them fixed! Pleaes read the following corrections/additions carefully.
Report ANY problem or issues to our facebook page by sending a message to: FB Squigglze.
~ KEEP FILE ZIPPED NOW!!!~
~DO NOT UNZIP MOD~
~ NOW SUPPORTS MULTIPLAYER!!!!~
~ Added NEW Cannabis Leaf Flag - Generates income
~ Updated NEW Cannabis Vending Machine that buy's all products in the cannabis DLC Pack (Not just Joint's and Gummies)
~ Clones Pallets fixed in store
~ FoxFarm Fertilizer Pallets fixed in store
~ CannaHouse spawn location - Now spawns on front porch
~ Small Greenhouse Unload Trigger Lowered
~ Medium Greenhouse Unload Trigger Lowered
~ Large Greenhouse Unload Trigger Lowered and Fixed Input
~ FoxFarm Soil Factory Unload Triggers Lowered. New Inputs
~ FoxFarm Fertilizer Factory - New Input and Output Settings. Input solid fertilizer in bulk or pallet form. Set output to distributing due to new FoxFarm regulations (See sign inside factory)
~ Cannabis Trim Facility - Unload trigger adjusted. Added 2nd row in pallet spawn area for both outputs
~ Clones Facility - Static Anchor Error Fixed. Pallets spawn in center of garage.
~ Cannabis Paper Facility - Corrected Product Output
~ Cannabis crops for greenhouse i3d repaired. All cannabis grows in every greenhouse now.
~ Cannabis XL Foil Greenhouse i3d repaired
~ Joints & Gummies Vending Machine i3d repaired
~ Starbuds Coughy Billboard repaired. Light Triggger for billboard added on side of building now. Output repaired.
~ Canna 53 ft dry van - Updated textures
~ Cannabis Clones Facility - NEED TO KEEP ELEVATOR RAISED BEFORE SAVING. If kept in lowered postions a collision error occors when reloading saved game (Screen Bounces) To correct if kept lowered when loading new saved game, run inside while screen is bouncing and activate elevator.