JonoChrome

JonoChrome

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JonoChrome JonoChrome hat einen Mod kommentiert

1🔴 Bug - Double-hook on RL populateCellForItemInSection = Wrong display values + redundant work (with Realistic Livestock)                  2🔴 Bug - Per-frame full GUI tree traversal in TextElement.draw = FPS drops — likely the main cause of reported framerate loss                            3🟡 Risk - 30+ condition check every game tick = Minor constant CPU overhead                                                                                                                         4🟡 Risk - Blanket method-wrap on InGameMenuStatisticsFrame = Potential mod conflict, fragile

JonoChrome JonoChrome hat auf einen Kommentar zu einem Mod geantwortet
JonoChrome

I used Claude AI to fix the remaining Garage Menu bug. Loving what you are doing though. :)

@plutogaming91 Worth passing back to the modder: when hooking any InGameMenu*Frame method that the engine reuses across pages, overwrittenFunction (preserving the return) is the safe pattern; appendedFunction is fine only for void handlers like draw/keyEvent where the return isn't consumed.

JonoChrome JonoChrome hat einen Mod kommentiert

I used Claude AI to fix the remaining Garage Menu bug. Loving what you are doing though. :)

JonoChrome JonoChrome einen Mod bewertet
JonoChrome JonoChrome einen Mod bewertet
JonoChrome JonoChrome einen Mod bewertet
JonoChrome JonoChrome einen Mod bewertet
JonoChrome JonoChrome hat einen Mod kommentiert

This is an amazing, beautifully created map. You won't find many maps better than this. Buy them a cup of coffee for their hard work :)

JonoChrome JonoChrome einen Mod bewertet