AlexLupitini220

AlexLupitini220

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AlexLupitini220 AlexLupitini220 respondeu a um comentário em um mod
AlexLupitini220

hi, it's a very good mod, and i like the fact that now is not linked to PF, my only request is if you can make the HUDs that appe  when inside a combine or using the fertilzer spreader toggable like the main one. thanks

@AlexLupitini220 also, i don't know if it only me but there is no visual effect when using the spreaders with any fertilize, the texture on the ground appears but there is no particle or movment from the spreader itself

AlexLupitini220 AlexLupitini220 respondeu a um comentário em um mod
AlexLupitini220

hi, it's a very good mod, and i like the fact that now is not linked to PF, my only request is if you can make the HUDs that appe  when inside a combine or using the fertilzer spreader toggable like the main one. thanks

@tisonK i did it, but it only hides the main panel, the ones that appear automaticly when you enter the combine or sprayer still show up and are stay even when hiding all HUDs

AlexLupitini220 AlexLupitini220 comentou um mod

hi, it's a very good mod, and i like the fact that now is not linked to PF, my only request is if you can make the HUDs that appe  when inside a combine or using the fertilzer spreader toggable like the main one. thanks

AlexLupitini220 AlexLupitini220 comentou um mod

ciao, io dall'ultimo update ho problemi grafici sulle targhe, quelle posteriori risultano "duplicate" come se fossero una sopra l'altra

AlexLupitini220 AlexLupitini220 comentou um mod

hi, is this mod usable without the "precision farming"? and is it compatible with the "Moisture System" mod?

AlexLupitini220 AlexLupitini220 respondeu a um comentário em um mod
CLS940

Really? Giants publish this shit on modhub? And they throwing back realistic mods? I think fs25 is the last fs game i brought from Giants software,cant wait until Ultimate Farmer is finished

@Frippe again and for the last time, keep trying not to use swearing in every sentence
i thinks that yes GIANTS as completely lost the way, and after the debacle of PMR, and the massive personal cut they had to make (even firing one of the original minds behind FS) it’s clear as day something has gone wrong 

also, if you only see JD mods that are the same it’s a you problem, because out there there are plenty on things that are way better and more appropriate to this. 

saying that in FS things like mech, tanks, firefighters, racing tractors are acceptable just because it’s a game is like saying that is fair to kick someone during soccer just because you use your feet to play

and yes evidently testing mods is very time consuming seeing the massive wait time, and i think that the removal of a public mod testing list is a very clear sign of that, not letting people know is a good way to hide problems 

but i think this is very useless because you don’t seem able to understand any of the things said or the concerns raised, so keep doing as diehard fans that accept everything, only time will tell who saw the further

oh and for the point of “if it was a simulator it wouldn’t have been on gaming platforms” ehm have you ever came across things like simracing? or flight sims? of ETS2? don’t know. maybe take a look at those games and what mods they have and see what my point is MAYBE

AlexLupitini220 AlexLupitini220 respondeu a um comentário em um mod
CLS940

Really? Giants publish this shit on modhub? And they throwing back realistic mods? I think fs25 is the last fs game i brought from Giants software,cant wait until Ultimate Farmer is finished

@AlexLupitini220 and lastly i am not saying that mods like this shouldn’t exist, but rather that they should have less priority on the testing, giving advantage to things that actually make sense and that filling up with random stuff just for fun

honestly, all fun and games but mod like this usually gets downloaded from the sake of trying and than die, i don’t think it’s worth the extra wait they put on the testing list