Résultats de recherche pour Vehicles

21 résultats
  • Dashboard Live Vanilla Vehicles
    8 331
    Dashboard Live Vanilla Vehicles (court: DBL_VV) est une extension du tableau de bord en direct et l'intégre dans les véhicules suivants du jeu de base. Liste des véhicules: Case - A8800 M. - Magnum T4B - Puma - Quadtrac 715 Claas - Série Arion 5 - Evion 450 - Jaguar 990TT - Lexion 6900 - Série Lexion 8000 - Série Xerion 12 Deutz-Fahr - série 6 - série 7 - série 8 Fendt - Katana - MT 1100 - Série 5275 C-SL - Vario 200 - Vario 300 - Vario 500 - Vario 700 - Vario 900 - Vario 1000 John Deere - série 6R - série 7R - Série 8R - série 8RT - Série 8RX - série 9R - série 9RX - série S7 Couronne - Big M 450 - Big X 1180 Massey Ferguson - Beta 7360 AL4 - série 7s - série 9s New Holland - série T7 - série T8 Oxbo - à 5105 - BP 2140E - EPD 540E - MKB 4TR Riedler - FH16 Même - Virtus 135rv Skoda - Enyaq - Kodiaq Steyr - Absolut Valtra - Série S - Série T Volvo - FH16 - FH Electric - L120H - L120H électrique - L180H - VNX 300 Github: https://github.com/jason0611/fs25_dashboardlive_vanillavehicles D'autres idées ou demandes sont les bienvenues
  • Custom Mission Vehicles
    4 613
    KingMods Logo
    Publié par KingMods
    Fonctions du mod: 1. Pour les missions de récolte des légumes, remplace le dewulf zkivse par le dewulf kwatro par Lukasino et ajoute ROPA Tiger6s Premium par Efarmer (si les mods correspondants sont activés). 2. (Facultatif) peut ajouter des ensembles de véhicules personnalisés pour les missions à partir de fichiers XML (lire Readme.txt pour plus de détails).
  • Added Realism for vehicles (REA)
    191 732
    KingMods Logo
    Publié par KingMods
    Le but de ce mod est de rendre le jeu plus réaliste et de personnaliser le véhicule pour la tâche plus gratifiante.
  • Loader Vehicles AI
    9 278
    KingMods Logo
    Publié par KingMods
    Avec ce mod, les assistants pourront conduire vos véhicules de chargement, il suffit de placer le véhicule juste devant le tas et d'appuyer sur "H". Si vous souhaitez décharger le matériel au sol, appuyez sur "CTRL + I" avant d'engager l'assistant. L'assistant continuera à conduire et à charger jusqu'à ce qu'il ne trouve plus rien à charger.
  • Original Vehicles with no gloss v1.17
    725
    KingMods Logo
    Publié par KingMods
    Only I3D How to install First make a backup of your vehicles in case you don’t like tractors without gloss Install: Unzip this archive and copy all to -> data/vehicles -> DROP HERE ( repace ) and done.
  • Canadian Farming Map Vehicles
    2 355
    KingMods Logo
    Publié par KingMods
    These are the vehicles I use to test the canadian farming map, many adjusted and some fixed to perform the way I like. they come as seperate or combined mod, tractors on pictures are not included, some mods included are not on the picture. This is all you need for this map.
  • Horsch Agrovation Vehicles Edited By Stevie
    1 913
    KingMods Logo
    Publié par KingMods
    2017 Horsch Agrovation Vehicle set Dyeable and with Race for Life Pink added to the colour selection.In the download links now. Extra Fuel and Beaver Creek HMilk shuttle zips included. Sowing machines with extended fruit planting 2 of each model. Challenger Tractors left untouched. Unzip the downloaded file and place the new 3 new zips into your mods folder. If you do not have the Beaver Creek V1D map do not place the Hmilk Shuttle zip into your mods folder.
  • HORSCH AgroVation Vehicles Update
    1 626
    KingMods Logo
    Publié par KingMods
    HORSCH stands for farming with passion, a passion that you can experience yourself with the HORSCH AgroVation expansion for Farming Simulator 17. Head over to Knezmost in the Czech Republic and experience a unique, new game environment inspired by the AgroVation farm of HORSCH. Operate numerous new machines from HORSCH’s range, including one-off productions and prototypes that you have never seen before. The HORSCH expansion bridges the gap between real and virtual agriculture, as it enables the company’s processes to be planned and optimized on the PC in advance.
  • HORSCH AgroVation Vehicles
    1 792
    KingMods Logo
    Publié par KingMods
    HORSCH stands for farming with passion, a passion that you can experience yourself with the HORSCH AgroVation expansion for Farming Simulator 17. Head over to Knezmost in the Czech Republic and experience a unique, new game environment inspired by the AgroVation farm of HORSCH. Operate numerous new machines from HORSCH’s range, including one-off productions and prototypes that you have never seen before. The HORSCH expansion bridges the gap between real and virtual agriculture, as it enables the company’s processes to be planned and optimized on the PC in advance.
  • AdBlue for vehicles + Addons 1.4.4.0 F 1
    8 926
    KingMods Logo
    Publié par KingMods
    ! Note ! The actual AdBlue mod does not need to be installed anywhere, just activate it in the mods folder and in the game. The map objects MUST be installed, otherwise they will NOT work! For the operation of the built-in map objects, an AdBlue mod located in the mods folder and activated in the game is needed. If you want the AdBlue mod to work for you, I only say this once here: THE MOD IS FS17_adBlueUsage.zip AND NOT ANOTHER RENAME SETS THE FUNCTIONS PARTLY OUT OF FORCE There is no reasonable reason why this mod should be renamed, he works the way he is called exactly as he should! General description AdBlue (also AUS 32 or Arla 32) is an aqueous urea solution consisting of 32.5 percent urea and 67.5 percent demineralized water. With this solution, the emission of nitrogen oxides (NOx) in diesel engines is reduced by up to 90 percent. The German Association of the Automotive Industry e. V. has had the mark protected; in North America, Diesel Exhaust Fluid (DEF) is used as the name. As far as the product AdBlue itself. In the game itself AdBlue does not cause the cleaning of the exhaust gases, of course, we do not get so anyway, which is only relevant for the taxes that may be raised sometime. But it adds a little more reality to the game. What causes AdBlue but a reduction in performance when the (AdBlue) tank of the vehicle is completely emptied, and this is noticeable, the engine electronics of the vehicle regulates the engine power down so far that the exhaust standard is not exceeded, which of course is associated with significant performance losses. AdBlue is preset for GIANTS original vehicles, and for these vehicles the status for AdBlue can not be changed. For mod vehicles AdBlue can be activated InGame with the key configuration Left control + Left Alt + Z, likewise it can be deactivated again with these vehicles. In multiplayer, however, this function is reserved for the admins so that normal users can not circumvent the rules of the admins. Content of the package The actual mod FS17_adBlueUsage.zip contains all functions necessary for this function. Also added to the game are 3 canisters of AdBlue, a 10-liter AdBlue canister from Total, a 9.6-liter DEF canister from Valvoline and a 20-liter canister from Hoyer. In addition, the AdBlue-Mod provides a trailer with which can be found under Miscellaneous in the shop and the fuel and AdBlue can load simultaneously. To use this trailer, at least with the AdBlue function, a map with a built-in AdBlue fuel pump is necessary. We are already in the 2nd package, which does not appear in the game so easily, the contents of this package includes a refueling station for AdBlue and a warehouse for AdBlue. Furthermore, the package contains everything necessary to equip a trailer with the AdBlue tank function, description included. For the map installation is here still another document linked in the Topic which contains installation hints and the explanation of the user attributes.
  • RepairVehicles - Repair your vehicles v2.0.0.1
    1 499
    KingMods Logo
    Publié par KingMods
    This mod lets you repair your vehicles so you don’t have to pay so much daily upkeep. To repair your vehicle, run near your vehicle, if you are at a workshop you can repair it with Y/Z. Changelog V2.0: – Repairing only at workshop possible
  • FS22 VehicleShader
    6 721
    Un shader qui vous permet de convertir les mods d'un ancien jeu vers un nouveau. Depuis celui-ci, ce qui est dans le jeu ne fonctionne pas. Nous avons fait notre propre variation. Installation: 1. Créez un dossier shaders dans votre dossier mod et faites glisser VehicleShader.xml depuis une archive zip vers celui-ci. 2. Ouvrez votre fichier .i3d avec n'importe quel éditeur de texte, comme notepad++ ou vsCode, recherchez et remplacez toutes les chaînes "$data/shaders/vehicleShader.xml" par "shaders/vehicleShader.xml". Vous trouverez ci-dessous des captures d'écran des modifications converties à l'aide de ce shader