Search results for update pg_replication_slots🎰k7kk.win🎰

113 results
  • Update 1.7
    8 566
    Patch 1.7 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below! -- Patch Highlights Göweil G4010 Q Profi & JohnDeere 8R eAutoPowr Improved performance in singleplayer & multiplayer Update indicator for mods on main menu Option to adjust deadzones in running save games Option to automatically turn off cruise control (GPS) 🌞⛄ and more! -- New Machines & Items Göweil G4010 Q Profi bale wrapper JohnDeere 8R eAutoPowr livery Additions & Improvements Added ability to adjust deadzones in the running savegame for PC Added download / file size information to the modhub download dialog Added exclamation mark to main menu if mods have updates available Added option to turn off cruise control on GPS line end Fixes & Changes Various technical changes to improve performance Various stability improvements to prevent crashes Various text / translation adjustments Various visual adjustments on several models Improved multiplayer map sync speed Improved multiplayer performance Improved color of cut grass foliage LOD Delivering goods for multiple harvest contracts with the same station and crop will now prioritize the contract with the higher overall progress Disabled removal of fences which are part of an animal pasture due to issues calculating the animal pen area Changed behavior to recharge electric machines Fixed dual wheel connectors on several models Fixed grass having full yield when cut despite not being fully grown Fixed missing corn harvest animation on consoles Fixed rare cases where cutting trees would create invisible pieces that could freeze the game when near to the player Fixed spreading lime after mulching not working Fixed train not stopping at train stations and being too far away Fixed vehicle maintenance costs not being deducted Fixed an error when using the slope terrain tool Fixed area beneath fences not being unblocked for placement after fence deletion Fixed cotton harvester being unable to unload unfinished bales for mission completion Fixed driving issues with manual transmission with clutch Fixed feeding robots' produce not showing up in UI by producing more than needed Fixed fence gate state not loading correctly from savegames Fixed grape juice production economy Fixed hand tools list in multiplayer showing outdated or no information Fixed issues with the player character placement when controlling high pressure washer Fixed JohnDeere 6R wheel width options Fixed Kuhn SW 4014 wrapper throwing away bales Reduced lag for other players when manually saving a MP game Fixed mission yield being affected by rain while harvesting with a player-owned harvester Fixed partial working width setting desync for spreaders and sprayers in multiplayer games Fixed player being unable to transfer all of a farm's money in multiplayer Fixed player character getting stuck on platforms when exiting trains or vehicles next to them Fixed shifting into 8th gear in multiplayer Fixed silage additive usage with Göweil VARIO Master V140 Fixed snow not being removed properly after being disabled in settings Fixed water foam glowing at night Navigation markers now display distance based on user settings instead of always using meters Removed misplaced fence below field 43 on Hutan Pantai preventing the creation of rice fields Modding Added support to add or overwrite fruitTypes for maps Added various checks and log messages to help with debugging mod map configuration Changing the number of terrain angle channels for the fields no longer needs a separate custom shader Fixed custom placeable name not being resolved correctly in mod maps Fixed crash when deleting a placeable which used 'onCreateWater' callback, now only allowed be used for in-map assets Fixed envMaps not working correctly on custom maps Additional notes As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
  • Update 1.6 + Free Content Update #1
    15 251
    Free Content for You! Albutt f155A Bale Grab CLAAS ARION (550 - 530) Tractor CLAAS FL 140 Frontloader John Deere 6R Series (230 - 250) Tractor John Deere 683R Frontloader --- Patch Highlights Free new machines available at the dealership ModHub "update all" button and other QoL improvements Various technical changes to improve performance Various stability improvements to prevent crashes Many other changes and improvements (see changelog below!) --- Changelog for Patch 1.6 New Additions & Functionality ModHub "update all" button Saving notification icon in multiplayer Smaller engine configurations on DEUTZ-FAHR Series 6C and SAME Virtus RVShift Graphics settings menu within the active gameplay Changes & Improvements Various technical changes to improve performance Various stability improvements to prevent crashes Various text / translation adjustments Various visual adjustments on several models Changed custom pasture calculations allowing for more chicken, pigs, and sheep in the same area as before Fixed AI fieldwork helper ignoring user preferences Fixed animal health and productivity calculation Fixed animal productivity bar showing global productivity state instead of combined productivity (globalProductivity*foodProductivity) Fixed belt position while unloading bales on the New Holland Pro-Belt 165 Fixed display of cow barn capacities Fixed export of farmland area and price for game stats on dedicated servers Fixed grass eating cows Fixed International CV Box configuration wetness Fixed missing beetroot filltype on Bergmann RRW 500 Fixed missing silage additive on Pöttinger BOSS ALPIN 251 Fixed ModHub checkmark on newly downloaded mods Fixed shop display cutting off filltypes on some machines Fixed shop display when all used machines are bought Fixed spinach not withering Fixed train hotspot stuttering when far away Fixed UI scaling not being applied correctly on some UI elements Fixed UI sound when opening the license plate menu or color picker Fixed wrong or no player names displayed when selecting vehicle on map Improved offroad driving speed and behavior of Go To helper Improved performance of periodic game stats saving on dedicated servers avoiding lag spikes Improved shop display of long machine names Modding Added support for continuous motion in uvScrollShader using z and w values in 'offsetUV' parameter Added warning of env map directory if not properly setup for maps Added rearLight84 & rearLight85 Adjusted light of rearLight30 Fixed custom placeable names using 'nameL10nKey' attribute not being synchronized to clients Fixed Lua breakpoints in Studio not working if they were added before connecting the game instance to Studio
  • Update 1.5
    13 233
    More performance, fewer crashes, and a variety of other improvements: Patch 1.5 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below! Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled. New Additions & Improvements Increased performance on PS5 Pro by default Added performance modes for PS5 and Xbox Series X Enabled water reflections on PS5 platforms Added shader generation step when loading into a savegame without or mismatching shader cache Added small cementFactory Added foam to water simulation Fixes & Changes Various technical changes to significantly improve performance Various stability improvements to prevent crashes Various text / translation adjustments Various visual adjustments on several models Improved advanced settings do not require a game restart anymore. Improved behavior of Go To helper Improved collision checks against the ground (less objects falling through / getting stuck in the ground / bouncing mowers) Improved generated collisions of cut trees Improved color reproduction in HDR mode Improved HDR activation does not require a game restart anymore Improved quality of AMD FSR 3 rendering Improved quality of TAA rendering Improved soft shadows casted from various sources Improved sugarbeet leaves on the ground Improved UI slider behavior with controllers Doubled harvest rate of grapes and olives Reduced planting costs for grape and olive orchards Reduced vehicle paint damage accumulation speed Fixed multiplayer sync of ground tire deformation Fixed placeable extensions losing connection after reloading a savegame Fixed capello diamant8 corn header lowered too far Fixed chicken barn small and from Rudolf Hörmann being unable to add custom pasture Fixed front axle not being limited on a few tractors when frontloader is attached Fixed grain elevator museum interactions and collisions Fixed issues with shader cache when it gets corrupted (e.g. crash while saving or some external tool, like Cloud Sync, breaking it) Fixed missing collision on husbandries with lely vector Fixed momentary hangs when cables on winches are created or removed Fixed obsolete great demand on debris cutter and train selling stations Fixed placement area's of 250kW BGA Fixed Pöttinger SERVO T 6000 P working behavior Fixed sound beep on Hutan Pantai in spring Fixed wheels on bomech machinery not being declared as care wheels Fixed wild animals behavior with various obstacles Modding Added maxHeight user attribute to splines to limit the vehicles that will use it with GoTo AI Adjusted color and material of rearLight30 Fixed loading of mod vehicle types from vehicle type configs Added command descriptions in console Improved scrolling behavior within the console while typing is disabled. scroll to to top' (home) and 'scroll to bottom' (end) (when typing is not enabled) scroll 1 page by holding shift while pressing page up or down (when typing is not enabled) Additional notes As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
  • Update 1.4
    16 003
    Patch 1.4 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below! Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled. Improvements & Changes Major improvements towards game stability Improved performance for various foliage types Various improvements for Field AI workers Various improvements for Go-To AI workers Various localization fixes and improvements Various visual adjustments on several machines Improved advanced graphic settings menu Improved check to fill water trailers on smaller water sources Improved forestry mulchers removing stumps Improved guidance steering line visualization Improved wave simulation on rice fields Fixes and changes Allow starting the game with some GPUs again that only support DirectX 12 feature level 11 (e.g. Geforce 700series). Note that this is below the offical minimum specifications and performance and stability might not be ideal Disabled poplar being destructed when driving over it Fixed "Gone but not for cotton" achievement (sell 40 cotton bales) not saving progress properly Fixed "Trailer fill limit reached" icon for trailers not relibably showing for clients Fixed beetroots displayed on belt systems Fixed clipDistance mismatch on the large windmill Fixed color selection on geringhoff headers Fixed cut ravaged trees (created by twister) not being saved properly Fixed deletion of weeds with dynamic husbandries Fixed effect particles being displayed too dark in certain scenarios Fixed guidance steering working width on Agrio Dino II Fixed landscaping delay Fixed mission "deadwood" trees being sometimes outside the map border Fixed mission "planting soybeans" spawning with incompatible machinery Fixed missions for fieldwork not progressing in some cases Fixed mod filter for crossplay refreshing in the mods overview Fixed terrain paint brush not having option to switch to round shape Fixed texture flickering issue on the sunflower silo Fixed various placeables with configurable solar panels not having an income Fixed various weeders wheels destroying crops Fixed winch sync with more than 3 trees attached Increased fill speed from the larger water tank Increased height of sawmill unloading triggers to support higher trailers Limited amount of straw buffered in combines to avoid large heaps when leaving blocked area Removed limestation pipe collision to support higher trailers Tweaked steering sensitivity for gamepads introduced with 1.3.0.0 and increased available settings range New additions: Massey Ferguson Prime Twine & Netwrap+ are now available as branded consumables JD wheel weight support to Groundking & TM1000 wheels Graphic setting control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much Visible checkmark to downloaded mods in the mods overview Modding Added "shallowWaterSimulation" placeable specialization to allow for simulated water in placeables Additional note for console players We are continuing to work on further console related issues to improve stability and performance. You may expect additional patches and game updates in the coming time.
  • Update 1.3
    16 089
    Patch 1.3 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below! Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled. Improvements & Changes Fixed attacher position on Wifo HMZ 340/3000 Fixed brushing horses in multiplayer Fixed bug preventing to pet the dog Fixed configurations of Elmers Super 7 Fixed conveyor belt attachers not supporting cars and machines without 3 point hitch Fixed direct seeding after mulching or hail damage Fixed discharging of Lizard MKS 32 Fixed effect of MKB-4TR in multiplayer Fixed fertilizing function of Novag T-Force Fixed footstep sounds on building collisions Fixed game freezing when using the Brielmaier windrower Fixed headers flying away from header trailers when placed from the wrong side Fixed Ignition lock issues with automatic motor start setting Fixed ignition lock not turning displays on in the ignition only state Fixed issues with fences blocking clients from joining multiplayer games Fixed issues with a few UI elements on non 16:9 aspect ratio displays Fixed MacDon FD250 spawning in the ground Fixed memory leak when plowing during Steering Assist calculation Fixed migrated singleplayer savegames in multiplayer causing problems with the guided tour Fixed migrated singleplayer savegames in multiplayer having incorrect farm slots available Fixed mirror reflections being too bright Fixed mirror reflections displaying the environment texture enlarged Fixed missing bonus on selling machines directly at the shop Fixed missing foilwrap on cotton round bales Fixed missing info in landscaping while out of money Fixed mission "balewraping" sometimes spawning outside the actual field Fixed mission "tree transport" showing and spawning incorrect machinery preview in multiplayer Fixed mission progress display incorrectly showing missions from other farms Fixed mission time not being displayed in multiplayer Fixed modhub search within the category view Fixed money being charged when selecting a fence without placing it Fixed multiplayer rejoin issue with AI worker Fixed not spawning at the farm's owned farmhouse Fixed placeables position/rotation not being accurate on clients Fixed rice field flooding sync in multiplayer for clients Fixed screenshots not capturing while in menu Fixed sound not playing when filling the dog bowl Fixed spreading function of Bredal SG2000 on unowned farmland Fixed stone contracts respawning on the same field Fixed support for some Xbox Controller revisions Fixed tire tracks not being removed when covering a silage silo Fixed unloading of unfinished bales Fixed used market vehicles loading without wheels Fixed used market vehicles using invalid configurations Fixed water costs with the old windmill pump, it's free now Fixed flickering of the screen on some GPUs in some situations Reduced RAM and VRAM usage Fixed support for Xbox wireless controller on MacOS Fixed sharpness setting with FSR3 Updated to XeSS 1.3.1.32 to avoid crashes with XeSS on some GPUs Fixed shader compilation stutter when switching graphics settings without restarting Improved AI field worker on large fields Improved AI field worker waiting for trailer driver on corner cuts Improved AI field worker with various tractors / tools Improved AI Go-To worker in various locations and situations Improved bale textures Improved field course line colors in color blind mode Improved fillPlane visuals Improved line selection with steering assist on headlands Improved near and distance texture rendering for several crops Increased harvest rate of peas Increased harvest rate of poplar Increased profitability of ravaged trees Increased seeding rate for canola Reduced purchase price of the Anderson MERGEPRO 915 Reduced tree transport contract profitability Hutan Pantai adjusted clipDistances of various objects disabled the Go-To AI to utilize the Highway temporarily prevent Go-To AI driving through the concrete channel in the map center fixed fence without collision in the city fixed invisible rock near the temple fixed traffic coming through the wrong one way direction fixed various rocks without collision fixed various other smaller issues around the map removed main roads from buyable farmlands Zielonka adjusted clipDistances of various objects fixed terrain clipping above the roads in various places fixed various other smaller issues around the map Riverbend Springs added collisions to various props and smaller objects adjusted tree transport mission location fixed Go-To AI driving into building at sunflower farm fixed various other smaller issues around the map improved distance rendering of various objects / buildings improved traffic splines on multiple roads improved transitions in various spots to outside scenery improved winter visuals prevented swimming under the restaurant boat removed main roads from buyable farmlands Various stability improvements to prevent crashes Various technical adjustments to improve performance Various visual adjustments on several models Various text / translation adjustments New additions: Added support for ARM based Windows computers (e.g. using Qualcomm Snapdragon X) Added support for CPUs without AVX2 support Added separate control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much Color picker has been added for configurations in the shop to use completely custom colors and materials Construction screen now displays required materials for constructable buildings Crops in separate section in prices overview Front guard configuration for Pitts Trailers LT40-8L KUHN TWINE & NETWRAP are now available as branded consumables Lizard conveyor belt to pickup bulk material from ground Optional input action to toggle the steering assist lines Placeable lime station Steering sensitivity for gamepads has been adjusted and made vehicle speed dependent Sugarbeet harvesters can now also be used for beet root Various decorational objects have been added to the placeable menu Modding Added custom shop offset support per config Added incomePerHour configuration for simplePlaceable Added log feedback on incorrectly registrated dependencies Added SeedTreater vehicle specialization Added various checks to avoid runtime errors and display a log message instead Fixed modded placeableVehicles crashing the game Fixed referencing custom wheel xml's Improved documentation for engine script binding Fixed "New Mod from Game" feature in GIANTS Editor for maps Added Lua game sources used by GIANTS Studio to GIANTS and Microsoft Store version
  • Case IH Magnum 8900 Sound Update
    5 890
    KingMods Logo
    Published by KingMods
    A magnificent Case IH Magnum 8900, perfect for use in your fields! - Base price: €58,900 - Performance: 155-311hp - Front loader - Firestone, Goodyear and Michelin tires
  • John Deere 8060 Series Sound Update
    4 158
    KingMods Logo
    Published by KingMods
    A magnificent old-fashioned JD 8000, perfect for old farms who want big equipment -Price: $79,999 -HP: 300-470 Tons of wheel options from Michelin - Compatible with Big Turtle bags
  • Update 1.13.1
    29 176
    Patch 1.13.1 for Farming Simulator 22 is now available to download on PC and consoles. Not only does this update prepare your game for the upcoming launch of our Premium Expansion, it also brings you a new outfit: the Firefighting suit. New Additions Added Firefighting Suit Bugfixes & Changes Adjustments on Kröger PWO 24 and increased available wheelconfigurations Fixed issues with mod updates if the game has not been restarted Arena-Mode Added functionality for players to initiate a technical break Fixed various issues with technical break Fixed various issues after a game reset Fixed direct delivery drop calculation Fixed admin settings on console Improved overloading into Kinze trailer Modding New GIANTS Editor 9.0.5 is needed for map modding Changing the number of angle channels for the fields no longer needs a separate custom shader Fixed crashes on maps with an empty traffic system
  • Update 1.12
    16 095
    Patch 1.12 for Farming Simulator 22 is now available to download on PC and consoles. As the HORSCH AgroVation Pack is already available, there's a new goodie for all of you: the iconic HORSCH Farming Hero outfit! We also re-designed the multiplayer entry in the main menu - where you now find the new Bale Stacking & Arena Modes. Check out the complete changelog below! New Additions Added HORSCH "Farming Hero" Suit Bugfixes & Changes Updated to Intel XeSS 1.1 upscaling Redesign of multiplayer menu with Arena / Bale Stacking modes Rebranded Ploeger AT5104 LNMS to Oxbo AT5104 LNMS including visual update, due to real-life rebranding Dedicated Server: Fixed performance issue when loading ModHub data Bugfixes in Arena and Bale Stacking modes Dedicated Server: Added auto activation for dependent mods Dedicated Server: Added dependent mod warning Dedicated Server: Added log rotation Dedicated Server: Added live preview of log files Dedicated Server: Added highlight of non ModHub mods Dedicated Server: Added additional server performance graph (Blue: System, Green: Process) Increased the max number of supported gamepad buttons to 128 Modding Increased the number of animal subtypes that each husbandry supports
  • Update 1.9.1 (+ Free Content Update #6)
    20 618
    New additions Massey Ferguson MF 6S Massey Ferguson MF 7S Massey Ferguson MF 2370 Ultra HD Massey Ferguson MF RB 4160V Protec Fendt Squadra 1290 N UD Fendt Rotana 160 V Combi PC/Mac: Added paste (Ctrl + V) support for text/password input fields Changes & Improvements Mixerwagon info HUD works again Fixed folding issues on the cotton harvesters Fixed issues with bale transport tools Bales from missions can now be stored in the "Bale & Pallet Storage" Fixed automatic motor turn off on the John Deere CP690 Fixed functionality of plows to properly remove chopped straw from the ground Proper hardware profile mapping of Intel ARC GPUs Updated to FSR 2.2 Updated to DLSS v 3.1 (Bug Fixes & Stability Improvements) Screenspace Shading Rate Bug Fixes & Improvements Modding Improved terrain occluder performance, requires resaving of the map with the editor once
  • Update 1.9
    15 455
    New Additions Added bale and pallet storage building TMR can now be transported with silage trailers Added 'Screenspace Shading Rate' option for improved performance Bugfixes & Changes Fixed discharging of Kuhn SPW Intense Fixed state of bale wrappers after savegame loading or joining in multiplayer Visual fixes on Claas XERION, Hardi Aeon, Hawe SUW, John Deere 6R, Krone BiGX & Manitou MLT 625 Fixed start duration of Zetor Z-25K Fixed server list not refreshing after canceling password dialog Modding Added support for up to 64 fruit types in mod maps
  • Update 1.8.2
    13 917
    Bugfixes & Changes Wood harvester cut length is now saved in multiplayer if the client reconnects Fixed multiple issues with moving parts not correctly synced to the clients Fixed wood harvester cutting if the client reconnects while a tree is in the cutting header Automatic tree cutting setting is now correctly synchronized in multiplayer Fixed issues with wrong prices while buying used vehicles Fixed wrong HP display for MF IDEAL Known Issues Force Feedback for the Logitech G920 is currently having issues across several games on Xbox, hence the wheel might not be functioning properly. This is not a bug in the game, but needs to be resolved by responsible parties across all affected games.