Search results for more mobile check balance✅【TG客服@esim1088】✅【全球SIM定制】【源头批发】

218 results
  • More Wild Animals
    12 108
    Just unpack the folders named animals and character into the farming simulator 25 data folder and overwrite them. In the forest or on the edge of the fields, sometimes Deer, female deer, wolf, foxes, and wild boars will be born. Really good decoration for the field as a wildlife.
  • More Visual Animals
    5 346
    KingMods Logo
    Published by KingMods
    Standalone module from RealisticLivestock which increases the visual animal cap to 200 per placeable. Does nothing if RealisticLivestock is enabled. Slider to change the max limit of visual animals can be accessed with Shift+T.
  • More Visual Animals
    14 016
    KingMods Logo
    Published by KingMods
    Standalone module from RealisticLivestock which just increases the max limit of visual animals to 200. Slider can be used to adjust the limit, accessed with Shift+T. Realistic Weather has not been updated to be compatible with this yet and may cause issues when it is snowing. The link to the github for the more adept users : https://github.com/Arrow-kb/FS25_MoreVisualAnimals (the download link is a direct download link from github)
  • More Realistic
    39 213
    KingMods Logo
    Published by KingMods
    What is the MoreRealistic mod? A major modification to the game to make it more enjoyable for me (especially the driving experience, as I want a farming driving simulator). More realistic story: In real life, I drove my first tractor at the age of 7 (steering wheel only, Ford 7000 and IH745). I'm also a software developer (but not only that). I discovered and played FS2009 shortly before the release of Farming Simulator 2011. I started modding FS2011 -> the game physics were too bad (unrealistic flying tractor. The more weight on the wheels, the more power, no rolling resistance, etc.). So I developed MR11 to get the best driving experience from the original game (and fix many bugs like the bale elevator). After I liked FS2011 with MR, I released MR11. But it was a bit late: Farming Simulator 2013 was also released, and it took me forever to develop MR11 (thousands of hours). Then I worked on MR13 because the standard FS2013 felt so bad compared to MR11. Another time, it took me a long time to complete the MR engine, and then I had to convert every piece of equipment to MR... And then there were the expansion vehicles... And so I spent another few thousand hours on it. When FS15 came out, I tried it: it still wasn't good, I didn't feel like I was driving a tractor. I looked into modding, but I couldn't achieve anything good (I couldn't even get the gravity right) => so no MR15. When FS17 came out, it felt the same. As always, it was like playing with "Playmobil" tractors. I managed to develop MR17 and spent a lot of time converting vehicles. Of course, there were even more vehicles than before = I guess I spent most of my time on that (more than 3000 hours?). In the end = I invested all my free time in this mod, but had no time to enjoy the game with it... Then FS19 came out => I had a new job and no time to play (more than full-time job = 3000 hours per year). So no MR. Same goes for FS22 => same job and still no time for FS or MR. Why MR25? I bought the game shortly before release and was able to play it for almost an hour before attempting to mod it. The driving experience was simply miserable: Setting manual direction change to "On" and trying to plow a field with the MT635 is unplayable. Every time you engage reverse, it selects speed R1 (crawl), and you have to shift up all the gears to achieve a reasonable reversing speed. It quickly becomes unbearable. In real life, the John Deere 3650 is one of my tractors (I've driven it for several hundred hours). => The transmission is set "wrong" in the game. (The high-low lever is not in the right direction, and it feels like driving a powershift tractor.) The gear ratio differences also have nothing to do with real life. I simply couldn't bear driving a 3650 MF 8570 at 10 km/h, no matter the yield, harvest, gradient, etc. I bought a Fendt (vario transmission): the driving experience was "disgusting" (in two words: flat and boring). That was already more than I could handle: The word "simulator" had escaped me. What can you expect from MoreRealistic? Rolling resistance (not present in the base engine, but very, very important in real life for agricultural vehicles) // Air resistance too, but not as important Better tire forces (example: it is no longer possible to pull more than your own weight) Earth's gravity (this was not the case in the base FS2011 and 2013 game) Real-life mass (realistic fill density, no mass limit, better center of gravity) More realistic harvesting and working speed (still a bit 'basic' compared to real life, but you will now want a powerful, shiny tractor or a bigger combine harvester) Engine with reasonable torque curve (compare John Deere 3650 and Landini REX4 120 with or without MR working on a hilly field) New transmission management (the MR game engine also uses its own function for auto-shifting = much more realistic - try 0-40 with the MT635 with or without MR and auto-shifting enabled km/h) => It can handle hydrostatic transmission (drive 30 seconds Massey Ferguson 8570 on the road without and with MR => If you like to drive yourself, it will be difficult to get back into the basic game feeling. No automatic braking when going downhill and speeds above the maximum speed - hopefully the AI ​​can brake now. MR combines take into account liters per second and crop (less yield = higher combine speed. Harvesting less than 100% of the header width = higher speed). MR combines are limited by: maximum header speed, threshing performance of the combine, engine power (chop straw = higher power consumption = possibly lower speed if the combine has too little power in the current crop). Variable center of gravity depending on the fill level. Tires now have a big influence on the game (example: try crossing a wet field with a full trailer with narrow road tires). What should you expect from MoreRealistic not expect?Override all equipment in the game, in the expansion, in the official mods... (I would need more than 24 hours a day to achieve this in an acceptable time)
  • More Filltypes
    15 286
    KingMods Logo
    Published by KingMods
    I know Giants has written so beautifully that you should now be able to override fill types, but if you don't feel like overriding all fill types and have reached the limit of 255, I have something for you. This little script increases the fill types to 511!
  • Farmtech Supercis 800 More Realistic
    1 889
    KingMods Logo
    Published by KingMods
    Category: Slurry Tankers Price: $31,500 Required power: 80 hp Working speed: 16 kph Capacity: 8 m³ Compared to the version from the basic game, this Farmtech Supercis 800 has a more realistic distribution of the slurry when the oscillating slurry spreader is used. The slurry texture on the ground then follows the liquid manure jet instead of being pushed forwards evenly across the entire width as in the original (see the arrows in the pictures). Compared to the basegame original, the following improvements have been implemented: - More realistic slurry distribution - Wide spreader in addition to the Möscha - 3 slurry spreader configurations - Different working speeds - Different working widths - Additional tire configurations - Color selection for the wide spreader Distributor configurations: - Möscha distributor 9 m, workingspeed 10 kpm - Möscha distributor 15 m, workingspeed 10 kpm - Wide distributor 16 m, mworkingspeed 16 kpm
  • More trees
    8 971
    Tired of hitting the tree limit in Farming Simulator 25? The More Trees mod increases the maximum number of trees you can place on any map! Whether you’re creating a dense forest, landscaping your farm, or just adding more greenery, this mod removes restrictions and gives you full control over your environment.
  • More Pallets
    3 340
    Enhance your Farming Simulator 25 experience with the More Pallets mod. The base game limits the number of pallets on your map, but this mod breaks that restriction, allowing for significantly more pallets to be used simultaneously. Perfect for large-scale production setups or multiplayer sessions, More Pallets ensures your farming operation runs smoother with fewer interruptions. Whether you’re running a massive warehouse or managing complex supply chains, this mod gives you the freedom to scale your farming ambitions like never before! **Warning:** Using too many pallets may cause performance issues, especially on lower-end systems or in multiplayer sessions. Use responsibly to ensure smooth gameplay.
  • More Farms
    3 111
    Elevate your Farming Simulator 25 multiplayer experience with the More Farms mod. The default game restricts multiplayer sessions to a maximum of 8 farms, but this mod expands that limit, allowing up to 30 farms in a single session. Built exclusively for multiplayer, More Farms lets you gather larger groups of players to collaborate, compete, and create thriving farming communities. Redefine the limits of multiplayer farming and make every session more dynamic and inclusive with More Farms!
  • Ross More 2200G Slurry Tanker
    1 932
    Ross More 2200G Through quality design and precision manufacturing, Rossmore tankers are setting the market standard. All our recessed tanks are made from high quality 6mm steel. They are rolled and precisely fitted with anti-implosion rings. All recessed models contain baffle plates to prevent splashing of liquid during transport and spreading, ensuring the operator with an optimum and safe experience. Every tank is designed with a hinged opening back door and is hot dipped in superior galvanise for a high quality, long lasting finish. - Price: 17500 $ - Capacity: 10000 L - 13.5m Working Width - Length: 6.81m - Width: 2.62m - Height: 3.01m - Drawbar Color Configurations - LED rear and side marker lights - Wheel Configurations - Fill Point Configurations - Pipe Configurations
  • More Pallets Capacity
    5 995
    More Pallets Capacity mod increasing the following products that using pallets all to '10.000' liters. westor7 @ Discord or https://github.com/westor7/FS25_morePalletsCapacity for any suggestions/problems. Supported Products: - BARREL - BATHTUB - BOARDS - BREAD - BUCKET - BUFFALOMILK_BOTTLED - BUFFALOMOZZARELLA - BUTTER - CAKE - CANNED_PEAS - CANOLA_OIL - CARTONROLL - CEMENT - CEMENTBRICKS - CEREAL - CHEESE - CHILLI - CHOCOLATE - CLOTHES - EGG - ENOKI - FABRIC - FERMENTEDNAPACABBAGE - FLOUR - FURNITURE - GARLIC - GOATCHEESE - GOATMILK - GOATMILK_BOTTLED - GRAPEJUICE - HONEY - JARRED_GREENBEAN - LETTUCE - MILK_BOTTLED - NAPACABBAGE - NOODLESOUP - OLIVE_OIL - OYSTER - PAPERROLL - PLANKS - POTATOCHIPS - PREFABWALL - PRESERVEDBEETROOT - PRESERVEDCARROTS - PRESERVEDPARSNIP - RAISINS - RICE_BAGS - RICE_BOXES - RICE_OIL - RICEFLOUR - RICEROLLS - ROOFPLATES - ROPE - SOUPCANSBEETROOT - SOUPCANSCARROTS - SOUPCANSMIXED - SOUPCANSPARSNIP - SOUPCANSPOTATO - SPINACH_BAGS - SPRING_ONION - STRAWBERRY - SUGAR - SUNFLOWER_OIL - TOMATO - WOODBEAM - WOOL
  • More Milk
    9 689
    With this mod, you can change the amount of milk in the agricultural simulator 2025 (FS25), that your farm produces with your animals per hour. This should also work with each animal that produces milk (cows + goats). You can also adjust the multiplier directly under the parameters of the general game. Just make sure that if you change a parameter in the "game settings" menu, you create a new game recorded to transfer the game settings to a file with the name Moremilk.xml, which under the modsettings in your game dossier : \ Documents \ My games \ FARMINGSIMULATUR2025 \ is created. Please note this mod does not work (currently) in multiplayer mode!