Search results for fversus camping river

79 results
  • AutoDrive Missouri River Bottom 4x
    1 407
    AutoDrive of Missouri River Bottom 4x
  • Missouri River Bottom
    25 221
    KingMods Logo
    Published by KingMods
    elcome to northwest Missouri river bottom farming! This is a total remake of my 4x map from 22 built from the ground up. A lot of work went into making this map and I hope that you enjoy playing on it. My vision for this is an open sand box style for big farming operations. You can make the map how you want it to be. There is only 1 starting farm on this map and there are no other farms built to get in your way. I seriously considered putting this map behind a small 1-2$ paywall because of the amount of time I poured into this map. However, after consideration I am just going to give you the opportunity for the first time since I have started releasing mods to ask for a donation instead. We are all adults and if you feel like you can throw a couple bucks my way for my time, thank you in advance. Big shout out and thank you to my testers and some fellow modders for their insight, advice and all of their hard work to make this game into what we all enjoy! RBC Testers pwmMapping (found on youtube) Delta South Modding & Mapping The Farm Sim Guy (YouTube Preview) This map is already set up with propane and anhydrous installed. Included in the mods_unzip folder I will have an edited version of an in-game trailer for hauling both gases. If you have the capability, there is an auto drive config file inside the map folder if you unzip it and you can place it in your save game. It is by no means a complete network but it's a start. If you don't know how, you are better off making your own.
  • A Long The River Farm
    29 329
    A Long The River Farm is a map with fifty agricultural fields, eleven factories including, bakery, canned Packaged Factory, cement Factory, cooper, dairy, grain Flour Mill, oil Plant, rope Maker, sawmill, tailor and Spinnery.
  • Riverbend Springs Multifruit
    27 515
    Here is a multifruit edit of base-game US map for FS25. CROPS ADDED: - grains - flax, rye, spelt, triticale, buckwheat, millet, mustard, poppy, quinoa; - pulses - american soybean, pinto beans, fodder peas, chickpeas, lentils; - grasses - alfalfa, white and red clover, field grass, silphium trifoliatum, miscanthus; - roots - onions, peanuts; - orchard - white grapes; - other - lavender, hemp, tobacco. - cover crops: a mix of plants (covercropmix) and mustard if planted in autumn instead of spring. Flax can be harvested with the combine with grain header for seeds or with the swather for fiber. Hemp is harvested with the swather for fiber only. Alfalfa and clover can be swathed also. All pulses have their special straw - pulse straw, that can be used in TMR recipe or fermented in a bunker for compost. Field grass is harvested with grain header for seeds and gives hay as straw. Silphie is for forage harvester that gives chaff. It regrows. Tobacco is harvested with a spinach harvester (that does both). Lavender can be harvested with forage harvester or cotton harvester. With forage harvester the yield is 20% lower. Buckwheat, rye, triticale, spelt and some pulses can be swathed for 25% bonus of yield. Corn gives straw: corn stalks that can be baled (and used in tmr, or fermented into compost). Miscanthus regrows after planting. Is harvested with a forage harvester for miscanthus chaff. Can be fed to sheep and horses, add to tmr instead of straw, add in chaff/alfalfa/clover bunker to make more silage or in a empty bunker to ferment into compost. Animal food was modified, adding a new category: moisture that consists of shreded sugarbeets, carrots, potatoes, parsnips, beetroots (sugarbeet cut like filltypes). Moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. This root cuts are added for pigs too at root crops category, but can use the roots like they are too. Millet and Sorghum added as base food for horses. Fermented clover and alfalfa gives 100% feed for cows like TMR. Clover and alfalfa can be fermented in bunker or bales. Pulses straw and organic waste (will be a bi-product of greenhouses and oil mill) and all windrows can ferment into compost in bunkers (or bales made with the gigantic goweil baler). Flax and hemp fibers can be baled only with a round baler, or collected loose. Added possibility to make round bales of lavender, manure and miscanthus with the big stationary baler Goweil. Known issues: - a get material lua call stack that I canțt find the xml with the mistake in it. - effects on white grapes are from the red ones because idk how to change them (vehicles are not my forte) Will make productions for this multifruit, but after will release the alpha version with all errors fixed hopefully. If someone desires to test the prices/profitability of the new crops, please tell me which is not profitable enough or too profitable. Math is not my forte.
  • Riverbend Springs Forest
    11 424
    Here is a forest version of Riverbend Springs. I added several forest areas and modified the depth of deformation for the plowed / crushed areas. Do not expect a complete overhaul of the card: it remains almost unchanged. I share this version mainly for those who want to play on a stable and pleasant version of the card with a forest atmosphere. I advise you not to go around with the NPCs, because they are far from the new point of Spawn. I hope you like it, good game to everyone! Thanks to Jazzttv for sharing that map and for letting me share my version.
  • Riverbend Springs - RealGPS Custom PDA
    2 163
    Custom PDA for the RealGPS Mod RealGPS CUSTOM PDA for the MAP RIISBERGENT Springs. In order to be able to use the PDA, the RealGPS_CONFIG.XML and the associated PDA picture must simply be copied into documents/mygames/farmingimulator2025/ModSettings/FS25_RealGPS/MAPNAME.
  • Riverview
    32 539
    Welcome to Riverview Farm, this is a fictional UK map offering every player alike something to do be it forestry, animal care, arable work, production based gameplay. You can sell all barns, sheds, walls etc on the farmyards giving you the ability to customize the farmyard to your liking. Most hedges can be cut away to open fields up giving you the ability to extend or join fields together. All walls, fences and none cuttable heges from around the main road can be sold allowing you to open the map up to suit your play style. There are four farms on the map each offering something different. Forestry on this map has its own unique challenge for those who love to clear out large area's of tree's. The map is Precision Farming ready. - 47 fields. - one of every base game production building placed. - A lot of forestry area's each offering there own unique challenge. - Cuttable hedges allowing you to extend or join fields together or just open up the land. - There are 4 farms spread around the map. - Multiple sell points so all goods including factory goods can be sold at them. - Storage tanks for seeds modified so both seeds and mineral feed can be held together. - Liquide storage tank modified to allow both Liquid Fertilizer and Herbicid to be stored together. - Sold Fertilizer storage tank modified to allow both Sold Fertilizer and Lime to be stored together. - Grain Silo adjusted to be able to hold root crops as well as the normal grains. - Farm Productions located on the main farm so you can produce the things you will need if you wish to be a self sustained farm. - 3 farms have custom Animal pastures with functional gates on most pens should you need to enter their pastures. - Animal pens modified to allow for larger capacities and ability to place gates if your making a custom pasture. - Over 23,000 tree's to keep the forester in you busy. - All base game missions available including the tornado. - New productions to be madesuch as Yohgurt, Dough, Soy Milk and more. - All forestry area's brought up to FS25 standards.
  • Riverbend Timbers 4X
    32 744
    KingMods Logo
    Published by KingMods
    Riverbend Timbers 4x is ready for the first phase of testing. There's still a lot of work to do before it's ready for the 1.0 release. Some vehicles will need to be moved in the expansion areas, but this should not affect gameplay. Hotfix *Fixed lime, plow, stubble, weed and spraying on fields so that they now appear when editing fields *Floating shield removed *Edited materials slightly for better use at launch Make sure to create a new save for materials and fields to update them.
  • Autodrive Riverbend Springs
    5 593
    KingMods Logo
    Published by KingMods
    V2.1.0 – BGA wedge/U-silos installed, I'm a little proud of it, I think it's a good result – minor changes to the routes around the BGA for better access to the wedge silos. Yes, I forgot to disable AD debugging again, sorry. This probably won't kill anyone, just set the "Route Network" option to "Off" in the AD Options at the bottom left of the Debug Settings menu. When the final version comes out with an English translation, I will pay attention to it.
  • Riverbend Springs - Undone
    20 929
    [© 2025 DrakenKiele - DK Modding. All rights reserved. This content may not be copied or reproduced on any other website without explicit permission. Email: [email protected] - If you have done this simply change your link to this site for the download. All my mods are posted first on KingMods.com. Any other site that does not redirect back to KingMods.com is violating copyright law.] This map rolls back time to dirt roads, 2000 more trees, covering 70% of the map, wooden bridges and undeveloped farms. But it leaves all of the things you need to play the game without being too annoying. You still have the barges and barge silos. You still have the railroad. You have the animal trader. And you have the shop icon. All of the purchasable productions are removed, but you can still get them in the build menu under factories. You still have one gas station, one lime drop, and other needed items, but only one, so you will need to travel around to find resources. All of the farms except the default start farm are blank down to dirt. The roads are dirt, the concrete and paved bridges are now concrete and wood. I made this map because I like to create, but not in the editor. This way I can make the map look exactly how I want without the clunkiness of the editor. I spent about 3 days on the conversion. If you can't donate to my PayPal, that's fine, but please leave a comment at my profile at KingMods.com --Draken Kiele
  • AutoDrive Riverbend Springs
    13 389
    KingMods Logo
    Published by KingMods
    A run for the full Autodrive on Riverbend Spring, ready for use